Space Engineers

Space Engineers

Whip's Weapon Salvo Script
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Whiplash141  [udvikler] 5. dec. 2017 kl. 16:06
Bug Reports
Howdy!

Please include the following in your bug reports:
  1. Code version number
  2. What went wrong
  3. How to reproduce the error
    • If it is hard to reproduce, a blueprint (if vanilla) or world (if modded) will suffice

This will help me fix any issues y'all find promptly!
Sidst redigeret af Whiplash141; 5. dec. 2017 kl. 16:06
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Rambit23Z 12. jan. 2018 kl. 7:55 
Been having a problem recently with scripts in general, including this one.

1. v33
2. I could be using the script and everything is working as intended until it suddenly stops. When I check the Programmable block it says: "Script execution halted temporarily. The combined execution between a calling programmable block and this script became too complex. This script has not been terminated, but the calling script has."
3. I have no clue how to reproduce it. Sometimes I can play for hours without it happening and other times it happens after running the script just once.
Whiplash141  [udvikler] 12. jan. 2018 kl. 11:14 
Oprindeligt skrevet af Rambit23Z:
Been having a problem recently with scripts in general, including this one.

1. v33
2. I could be using the script and everything is working as intended until it suddenly stops. When I check the Programmable block it says: "Script execution halted temporarily. The combined execution between a calling programmable block and this script became too complex. This script has not been terminated, but the calling script has."
3. I have no clue how to reproduce it. Sometimes I can play for hours without it happening and other times it happens after running the script just once.
Crap... must be a memory leak somewhere, I'll hunt it down :)
Whiplash141  [udvikler] 12. jan. 2018 kl. 11:22 
Oprindeligt skrevet af Rambit23Z:
Been having a problem recently with scripts in general, including this one.

I can't manage to reproduce this :/

Is this occuring within a dedicated server or local session?
Rambit23Z 12. jan. 2018 kl. 11:33 
Oprindeligt skrevet af Whiplash141:
Oprindeligt skrevet af Rambit23Z:
Been having a problem recently with scripts in general, including this one.

I can't manage to reproduce this :/

Is this occuring within a dedicated server or local session?
Playing locally by myself.
CaptPatrick01 3. feb. 2018 kl. 21:31 
I've found some weapons, such as those from the Star Wars weapon pack to be silent when firing using the salvo script.
And the vanilla chaingun seems to have their firing sound cut short.
Whiplash141  [udvikler] 3. feb. 2018 kl. 21:36 
Oprindeligt skrevet af CaptPatrick01:
I've found some weapons, such as those from the Star Wars weapon pack to be silent when firing using the salvo script.
And the vanilla chaingun seems to have their firing sound cut short.
This is a sound bug, it is a side-effect of how this script works sadly. When a weapon is cycled off, its sound stops instantly lol.
thif47 27. mar. 2018 kl. 10:48 
I dont know what do you mean by version sorry.
I made a two salvo groups on one block, and when I removed Salvo group from on of those only one of the many weapons worked.
take Pro.block use script with (group one) 3 missile launchers and (group 2) 6 gatling guns, remove Salvo group from the gatlings and only one will work
Whiplash141  [udvikler] 27. mar. 2018 kl. 10:52 
Oprindeligt skrevet af WAVE_#21Thif47:
I dont know what do you mean by version sorry.
At the top of the code it says the version.

Oprindeligt skrevet af WAVE_#21Thif47:
I made a two salvo groups on one block, and when I removed Salvo group from on of those only one of the many weapons worked.
take Pro.block use script with (group one) 3 missile launchers and (group 2) 6 gatling guns, remove Salvo group from the gatlings and only one will work
You have to turn the weapons back on. The salvo script works by cycling their power. Turn them back on once you have deleted the group.
Sidst redigeret af Whiplash141; 27. mar. 2018 kl. 10:52
thif47 27. mar. 2018 kl. 11:53 
Oprindeligt skrevet af Whiplash141:
Oprindeligt skrevet af WAVE_#21Thif47:
I dont know what do you mean by version sorry.
At the top of the code it says the version.

Oprindeligt skrevet af WAVE_#21Thif47:
I made a two salvo groups on one block, and when I removed Salvo group from on of those only one of the many weapons worked.
take Pro.block use script with (group one) 3 missile launchers and (group 2) 6 gatling guns, remove Salvo group from the gatlings and only one will work
You have to turn the weapons back on. The salvo script works by cycling their power. Turn them back on once you have deleted the group.
ok thank you and sorry for false correction
Metalizer 8. aug. 2018 kl. 5:26 
why do the salvo groups make the weapons break? they work normally without the script but when i try with the scipt only one weapon fires and Ii get a text saying "X is not working" X being the weapon.
Whiplash141  [udvikler] 8. aug. 2018 kl. 18:57 
Oprindeligt skrevet af Metalizer:
why do the salvo groups make the weapons break? they work normally without the script but when i try with the scipt only one weapon fires and Ii get a text saying "X is not working" X being the weapon.
Ignore it. The script works by cycling power of the weapons it is shooting. The game likes to whine about that. The script works fine and this is not a bug. Merely a visual quirk of Keen.
LilOrphanEvie 28. aug. 2018 kl. 23:38 
I'm having a strange issue where when I go to fire a gatling-type weapon, it fires once, pauses for maybe half a second, then continues at the rate I've selected. I've tested this with default RoF, as well as with 1000, 1500, and 2000 RPM, all with 2 weapons in the salvo group. Is this a user error, or is it something on Keen's side, because it doesn't seem to happen with missile-type weapons.
Whiplash141  [udvikler] 29. aug. 2018 kl. 21:44 
Oprindeligt skrevet af Vlad1m1r:
I'm having a strange issue where when I go to fire a gatling-type weapon, it fires once, pauses for maybe half a second, then continues at the rate I've selected. I've tested this with default RoF, as well as with 1000, 1500, and 2000 RPM, all with 2 weapons in the salvo group. Is this a user error, or is it something on Keen's side, because it doesn't seem to happen with missile-type weapons.
Not entirely sure as I've never sequenced a gatling. I'll look into it.
WardenWolf 1. mar. 2019 kl. 17:24 
Created a group called Salvo Group Cannon comprising the weapons I wished to use. "Error: no weapons in group 'Salvo Group Cannon' were found. Tried with different weapons and different group name. Same result. Game version 1.189.039.
Sidst redigeret af WardenWolf; 1. mar. 2019 kl. 17:30
Whiplash141  [udvikler] 1. mar. 2019 kl. 19:33 
Oprindeligt skrevet af WardenWolf:
Created a group called Salvo Group Cannon comprising the weapons I wished to use. "Error: no weapons in group 'Salvo Group Cannon' were found. Tried with different weapons and different group name. Same result. Game version 1.189.039.
Check ownership of all blocks are set to yourself
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