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Fordítási probléma jelentése








Error while generating pawn. Rethrowing. Exception: System.NullReferenceException: Object reference not set to an instance of an object
at RimWorld.Tale_SinglePawn.Concerns (Verse.Thing) <0x00019>
at RimWorld.TaleManager.Notify_PawnDiscarded (Verse.Pawn,bool) <0x00067>
at Verse.Pawn.Discard (bool) <0x0017d>
at RimWorld.Planet.WorldPawns.DiscardPawn (Verse.Pawn,bool) <0x0009e>
at RimWorld.Planet.WorldPawns.PassToWorld (Verse.Pawn,RimWorld.Planet.PawnDiscardDecideMode) <0x00209>
at Verse.PawnGenerator.DiscardGeneratedPawn (Verse.Pawn) <0x000c7>
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) <0x00a7a>
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) <0x003b0>
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) <0x007bb>
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch4 (Verse.PawnGenerationRequest) <0x000ca>
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Exception while generating pawn group: System.NullReferenceException: Object reference not set to an instance of an object
at RimWorld.Tale_SinglePawn.Concerns (Verse.Thing) <0x00019>
at RimWorld.TaleManager.Notify_PawnDiscarded (Verse.Pawn,bool) <0x00067>
at Verse.Pawn.Discard (bool) <0x0017d>
at RimWorld.Planet.WorldPawns.DiscardPawn (Verse.Pawn,bool) <0x0009e>
at RimWorld.Planet.WorldPawns.PassToWorld (Verse.Pawn,RimWorld.Planet.PawnDiscardDecideMode) <0x00209>
at Verse.PawnGenerator.DiscardGeneratedPawn (Verse.Pawn) <0x000c7>
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) <0x00a7a>
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) <0x003b0>
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) <0x007bb>
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch4 (Verse.PawnGenerationRequest) <0x000ca>
When i destroyed the landing pad, a invisible object called Spaceship with 3000 health took its place, there's no options when i click in this invisible object.
The line "Verse.PawnGenerator.GeneratePawn_Patch4" is quite suspicious as it could come from a mod overriding core functions.
It landed and I saw a copy shrinking and shrinking... and at some point growing and growing while the surrounding area of the landing pad is more or less invisible.
I could trade with the ship and ask to send it away and even saw a version of it fly away. Still having a 3k HP ship on the pad though.
Destroying the pad in godmode removed the ghost and all other issues too.