RimWorld
MiningCo. Spaceship
Rob8484 7 DIC 2017 a las 13:58
What "we" want!
What do we want added to this great mod?
< >
Mostrando 1-15 de 48 comentarios
S. A. Haggis 7 DIC 2017 a las 14:07 
The ability to own and launch your own, to transport pawns and cargo across the planet map! Imagine landing your own dropship and just like going "okay everyone break out the picks and the turrets, we're settin up camp"
Coactum 7 DIC 2017 a las 14:52 
Diversify the kind of ships that can turn up! While you do have a contract with MiningCo, you could possibly upgrade it to accept more kinds of traffic, maybe you could invest in your landing pad by researching and attaching various objects to allow it to accept varied traffic - A nearby silo to accomodate agricultural freighters, a baggage module that would enable tourist parties to drop off spacer guests, so on and so forth.

Contract work? You could have some kind of yearly or monthly production quota to meet for a certain shipment and recieve slightly higher rates per item, but lose the contract if you don't fulfil it.

I'll be honest, I'm not even sure how plausible these things are for adding into Rimworld, but after downloading your mod and watching a ship land in the centre of my base, I figured if anyone could it'd likely be you. Amazing mod :)
Cuddly Cactus 7 DIC 2017 a las 16:46 
The ability to build rep with this faction by nursing drop podded pawns back to health and returning them either as little lost lambs or in chains as wanted criminals.
Kennanjk 7 DIC 2017 a las 19:07 
i dont know like 5 bucks thats what i want
Abysstech 7 DIC 2017 a las 22:08 
how about you put other mining compines that try and compeat over land and they try to gain your favor to give them claims to land that has minerals. =)
Xander Pander 8 DIC 2017 a las 7:24 
I think u should make so you would be able to establish mining colonis
zrx115 8 DIC 2017 a las 13:16 
being able to buy something such as a smoke grenade that you could use during a raid to signal for extract the in bound time could vary and only stay for a certin amount of time before having to take off maybe even help suppressing fire? just some ideas ?
Ferm 8 DIC 2017 a las 16:18 
I would strongly agree with the ability for us to use the ship as a large drop pod almost that is reusable but requires fuel!
Sven Ate Nein 8 DIC 2017 a las 16:57 
Publicado originalmente por Rob8484:
What do we want added to this great mod?

I think the awnser for most the comments so far is a complete conversion or overhaul of RimWorld.
Última edición por Sven Ate Nein; 8 DIC 2017 a las 16:59
SuperBritishQuokka 8 DIC 2017 a las 17:08 
yeah I just want to agree: I really want a flyable dropship for your pawn. Destroying bases and purging the planet isn't really fun with vanilla mechanics. Too long downtimtes
Vancle B 9 DIC 2017 a las 20:15 
we should get a random event where a random space co ship of any kind lands, in need of fuel. The ship will do its function, paid or for free (emergency landing medic shiip will heal for free, while traders will trade) and if you give them x amount of chemfuel u can get silver)
ChJees 10 DIC 2017 a las 12:18 
A way to "win" the game i guess. Officially join MineCo :P .
Джо Кобра 12 DIC 2017 a las 15:26 
Изменить событие связанное с ванильными космическими торговцами. Теперь, что бы с ними торговать, нужно обязательно строить посадочные площадки на которые они смогут приземляться...
Abrikos75 13 DIC 2017 a las 5:57 
is it possible to add this thing the possibility of tactical Napalm strike??? it would be cool))
Lt. Sniffles 15 DIC 2017 a las 19:51 
Allow more tradeable items? Maybe like utilize the orbital trade beacon in the same way that orbital ships work.
< >
Mostrando 1-15 de 48 comentarios
Por página: 1530 50