饥荒联机版

饥荒联机版

The Forge Items Pack
Shareena 2023 年 4 月 11 日 上午 11:51
Balanced Config
Have you ever thought about making an extra balanced config? I mean make a single click config that will set all items to durability and balanced dmg, cd, etc. Also i couldnt find how Blacksmiths Edge jump attack? I could figure how are they activated outside the Forge. Thank you, thats all. :dsham: :dsham:
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Uylllham 10 月 30 日 下午 1:49 
I thought of this while using the mod. It took some time, and I haven’t fully tested it yet, but this is a spreadsheet I made based on what I'm using as reference before running the tests:




# Weapon (Name) Crafting Recipe Items Needed Normal D Special D Proc DS DR C CS Total D (D×DR/C) Total DS (DS×DR/CS) Spell Dur. Heal Rate (sec) Game Period DST Reference Weapon DST Ref Damage×Dur. PS
0 Riled Lucy Lucy Lucy 20 30 N/A Infinite N/A N/A N/A N/A N/A N/A Instant Lucy 13,6
1 The Forge Darts Fire dart + Red Gem 2 Cut Reeds + Charcoal + Crimson Feather + Red Gem 20 N/A N/A 100 1 5 2000 N/A N/A N/A Mid Blow Dart + Fire Dart 100 + (8 to 12) Consider change Damage to 25 to kill small creatures
2 Forging Hammer Hammer + 4 Gold + Volt Goat Horn 3 Twigs + 3 Rocks + 6 Grass + 4 Gold + Volt Goat Horn 20 30 N/A 100 1 5 2000 3000 N/A N/A Early/Mid Hammer + Morning Star (200DR) 1.275×2(?) + 8.670
3 Pith Pike Volt Goat Horn + 4 Gold Volt Goat Horn + 4 Gold 25 25 (orig 30) N/A 100 1 5 2500 2500 N/A N/A Early/Mid Morning Star 8670
4 Living Staff Spear + 20 Petals + 3 Twigs Flint + 3 Grass + 20 Petals + 4 Twigs 10 N/A N/A 100 1 5 1000 N/A 10 6 Early Batbat 3.187,5 / 510 HP regen Cannot regen total efficiency
5 Moltendarts The Forge Darts + Lighter The Forge Darts + 3 Grass + Gold + 3 Petals 25 50 N/A 100 1 5 2500 5000 N/A N/A Mid Battle Spear 8500
6 Infernal Staff Fire Staff + 2 Hound's Tooth + 2 Scales 2 Nightmare Fuel + Flint + 3 Grass + 2 Twigs + Red Gem + 2 Teeth + 2 Scales 25 200~250 N/A 100 1 5 2500 20000 N/A N/A Mid/Late/Boss Rush 2 Blow Darts or 4 Meteor 200
7 Spiral Spear Pith Pike + 2 Desert Stone Pith Pike + 2 Desert Stone 30 75 N/A 100 1 5 3000 7500 N/A N/A Mid/Late Morning Star + Tentacle Spike / Thulecite 8.670 + 5.100 or 11.900 Desert Rock only farmable in Summer
8 Tome of Beckoning 2 Fossil Fragment + 6 Papyrus + Scales 2 Fossil Fragment + 24 Cut Reeds + Scales 15 N/A N/A 100 1 5 1500 N/A N/A N/A Mid/Late Codex Umbra N/A
8.1 Fire Golem (Summon) N/A N/A 25 N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A Shadow Duelist 20 + (0 or 4 or 8 or 12 or 16)
9 Hearthsfire Crystals Telltale Heart + Scale 3 Grass + Spider Gland + 40 HP loss + Scale 15 100 (orig 75) 100 100 1 5 1500 10000 N/A N/A Mid/Late or BossRush Blow Dart 100
10 Blacksmith Edge Thulecite Club + 5 Cut Stone + 10 Flint 3 Living Log + 24 Thulecite + 4 Nightmare Fuel + 15 Rocks + 10 Flint `30 100 N/A 100 1 5 3000 10000 N/A N/A Mid/Late/Ruins Rush Thulecite Club 11.900 + 1.360 (20% Tentacle spawn)

# Body Armor (Name) Crafting Recipe Items Needed Defense% DR Effects Game Period DST Reference Armor DST Ref Total Damage Taken Remaining Damage% PS
1 Reed Tunic Grass Suit + Rope 13 Grass 50% 100 +5% CDR Early Grass Suit (60%) 262,5 105
2 Feathered Reed Tunic Reed Tunic + Rope + Azure Feather 16 Grass + Azure Feather 60% 100 +10% Movespeed Early/Mid Grass Suit (60%) 262,5 105 Snowbird only spawn in winter and has 50% to drop Azure Feathers, Tumbleweed has 0,33%x3
3 Wood Armor Log Suit + 2 Boards + 2 Rope 16 Log + 6 Grass 75% 100 None Early Log Suit (80%) 393,75 78,75
4 Jagged Wood Armor Wood Armor + 4 Hound's Tooth + Rope 16 Log + 9 Grass + 4 Hound's Tooth 75% 100 +10% Physical Damage Early/Mid Log Suit (80%) 393,75 78,75
5 Silken Wood Armor Wood Armor + 4 Silk + Rope 16 Log + 9 Grass + 4 Silk 75% 100 +10% CDR Early/Mid Log Suit (80%) 393,75 78,75
6 Stone Splint Mail 16 Rocks + 2 Rope 16 Rocks + 6 Grass 85% 100 None Early/Mid Marble Suit (95%) 773,685 38,69
7 Steadfast Stone Armor Splint Mail + Marble Suit + Rope 16 Rocks + 15 Grass + 6 Marble 90% 100 -15% Move / Knockback Resist Mid Marble Suit (95%) 773,685 38,69
8 Steadfast Grand Armor Steadfast Stone + Thulecite Suit 16 Rocks +15 Grass + 6 Marble + 36 Thulecite + 4 Fuel 90% 100 +100 HP / Knockback Resist Mid/Late Thulecite Suit (90%) 1400 140
9 Jagged Grand Armor Jagged Wood + Thulecite Suit 16 Log + 9 Grass + 4 Tooth + 36 Thulecite + 4 Fuel 80% 100 +50 HP / +20% Physical Damage Mid/Late Thulecite Suit (90%) 1400 140
10 Silken Grand Armor Silken Wood + Thulecite Suit 16 Log + 9 Grass + 4 Silk + 36 Thulecite + 4 Fuel 80% 100 +50 HP / +15% CDR Mid/Late Thulecite Suit (90%) 1400 140
11 Whispering Grand Armor 8 Silk + Purple Lens + Thulecite Suit 8 Silk + Lens + 36 Thulecite + 4 Fuel 80% 100 Huge buffs: Webber spiders, Bernie, Abigail Mid/Late Thulecite Suit (90%) 1400 140

# Headgear (Name) Crafting Recipe Items Needed DR Effects Game Period PS
1 Barbed Helm Football Helmet + 2 Hound’s Tooth Pig Skin + 3 Grass + 2 Tooth 50 +10% Physical Damage Early/Mid
2 Nox Helm Barbed Helm + 4 Tooth + 2 Bones Pig Skin + 3 Grass + 6 Tooth + 2 Bones 50 +15% Physical Damage Early/Mid
3 Resplendent Nox Helm Nox Helm + 4 Gold + 4 Tooth Pig Skin + 3 Grass + 10 Tooth + 2 Bones + 4 Gold 50 +15% DMG, +10% CDR, +10% Move Early/Mid
4 Feathered Wreath 4 Azure Feather + 8 Down Feather + 2 Silk 4 Azure Feather + 8 Down Feather + 2 Silk 2 Days +20% Move Mid Snowbird only spawn on winter and has 50% to drop Azure Feather, Tumbleweed has 0,33%x3 ---------->Moose/Goose drop 3~5 Down Feather, Mosling drop x2-3 (133%), Loot Stash can drop 2
5 Crystal Tiara 4 Moon Rock 4 Moon Rock 2 Days +10% CDR Early/Mid
6 Flower Headband 4 Petals + 2 Twigs 4 Petals + 2 Twigs 2 Days +25% Healing Received Early
7 Woven Garland 6 Succulent + 2 Twigs 6 Succulent + 2 Twigs 2 Days +20% Healing Dealt Mid/Late They spawn around the Lake at the Oasis only during the time of Summer and provide 1 Succulent when picked.They spawn around the Lake at the Oasis only during the time of Summer and provide 1 Succulent when picked
8 Clairvoyant Crown Orange Gem + Purple Gem + 8 Tooth Orange Gem + Purple Gem + 8 Tooth 2 Days +25% Magic DMG, +10% CDR, +10% Move Late
9 Blossomed Wreath 6 Flower Headband + 3 Silk 6 Flower Headband + 3 Silk 2 Days +2 HP/sec up to 80%, +10% CDR, +10% Move Early/Mid

D = Attack Damage
DS = Special Damage
DSp = Proc Special Damage
DR = Durability
C = Consumption per hit
CS = Consumption per special use
CDR = Cooldown Regeneration


Spreadsheet on Google Docs for easier viewing:

https://docs.google.com/spreadsheets/d/1g4YpA_tOV5rPnSiipHgSzMdUpgaOp-6dF0S_IMofSR8/edit?usp=sharing




Once I’ve tested it and I’m satisfied with the balance, I’ll update the values here. I don’t intend to change the damage values, but if it still doesn’t feel balanced, I’ll run a few more tests.

最后由 Uylllham 编辑于; 10 月 30 日 下午 8:07
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