安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题








Edit: seems quite a few mods have a conflict with it.
So far the list is
TTT Gravity Changer
Time Manipulator
[TTT] Blue Fireworks
TTT Scarface Jihad Bomb
I've been troubleshooting with some friends and we've gotten close but haven't found a fix yet.
I am having an error where the assassin will get other traitors to kill which seriously messes with the game. It previously worked before, would this be an addon issue as well?
That error looks like it's conflicting with the "AVP Predator" mod but I'm not sure how that would affect the Assassin's targets.
The Assassin target logic finds all Innocents, Phantoms, Mercenaries, Killers, Zombies, and Vampires. If there are none of those it finds Detectives. If there are none of those then there are no more targets. So unless something is messing with player roles I don't know why that wouldn't work.