Steam'i Yükleyin
giriş
|
dil
简体中文 (Basitleştirilmiş Çince)
繁體中文 (Geleneksel Çince)
日本語 (Japonca)
한국어 (Korece)
ไทย (Tayca)
Български (Bulgarca)
Čeština (Çekçe)
Dansk (Danca)
Deutsch (Almanca)
English (İngilizce)
Español - España (İspanyolca - İspanya)
Español - Latinoamérica (İspanyolca - Latin Amerika)
Ελληνικά (Yunanca)
Français (Fransızca)
Italiano (İtalyanca)
Bahasa Indonesia (Endonezce)
Magyar (Macarca)
Nederlands (Hollandaca)
Norsk (Norveççe)
Polski (Lehçe)
Português (Portekizce - Portekiz)
Português - Brasil (Portekizce - Brezilya)
Română (Rumence)
Русский (Rusça)
Suomi (Fince)
Svenska (İsveççe)
Tiếng Việt (Vietnamca)
Українська (Ukraynaca)
Bir çeviri sorunu bildirin








sorry mate, never tried it. i ended up giving up on proc gen stuff because its missing so much content and Wildcard basically abandon developing it. i ended up just settling on starting a new game on the Island. another reason to play on the regular maps is that if you want to do endgame, you really need certain dinos, and you can look up where to find them on the wikis. for the proc gen maps you could look forever and never find one of something critical.
the proc gen idea is kind of neat, but just missing too much. I think its just not good for solos or groups trying to do endgame. maybe its good for competitive or RP or some other reason, but just too much hassle to try and adapt for endgame.