安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题








I post here to inaugrate this topic and also to formaly ask you a question. As I said in the commentary, I play both on solo and also on a private server that my best friend is managing.
So I'd like to ask you if it is possible to make a version of your mod with only the gardens and the corrals ans nothing else ?
If it's to much of hassle to make, how is a version of your mod with the temperature system ?
I ask because I think that maybe the only options that some of my friends would be intrested are the gardens and the corrals.
But nevertheless a version of your mod with the temperature system on would definitly be a awesome mod in my regards.
By the way I have another question.
I just played something like the whole day with your mod and I noticed that the time necessary for all the gardens I created is just freaking long to produce anything ?
Is that normal ? or is it maybe linked to a parameter that I have to tweak ?
(if you need help to translate it in french, I can help for that, french is my mother language)
About to translete it to French, i could send you the portable file with the texts so you could translate it. I understand very little of french since my native language is Spanish. It's very alike, but yet i don't speak it.
First of all : MAKE A LOTS OF COMMENTARY (acutaly, make a commentary for each line of code, that way even if you dont do programming for a long time, when you do comme back to it, you will know what makes what)
2) keep one version of your code with commentary, and one without.
3) base the version without on the one with commentary
4) work only on the version with commentary
5) compile only the version without commentary
6) when you do actually make programming and not debugging, break down your idea in the smallest possible actions
I'll give you the exercise that my teacher gave me and that I still remember to this day because that exercise gave me the logic that you need to do programming.
"you are ridding in your car, somthing blow up your tire, what exactly and precisely do you do and in what order?"
If your were to answer :
"I drive to the emergency band and stop my car"
You are wrong. here is the good answer :
1) I check in my mirror to see if there are other drivers behind me
2) I turn on my flashing light
3) I check again in my mirror to see if there are other drivers behind me
4) I began to reduce my speed
5) I began to drive in teh direction of the emergency band
etc... you see the idea, break down what you want to do into the smallest possible piece and then you writte your code small piece by small piece
I also agree with the poster above about the composter using materials in addition to spoiled meat--any biological material should be compostable.
About to divide the mod, it's not an option, it would mean i will have to spend more time maintaning 2 mods instead only 1, and i am afraid that's something i cant waste (the time).