Unturned
Ural Mountains LN
Dr. Orpheus 2020 年 7 月 28 日 上午 7:30
EZ, Why aren't your zombies configurable?
I know you have a ton of extra zombie types, but why don't they seem to follow global config settings when it comes to... well, anything. Damage, armor, spawn rates? Is there some way to configure anything about them? I'm playing with my wife and it's kind of frustrating putting 300+ Kalekshnikov bullets into 2 of the brown toothy boys and a giant just so we can clear the castle for a half hour. I'd love to debuff them into not being such bullet sponges, or at least lower the spawn chances on them.
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EZ  [开发者] 2020 年 8 月 18 日 下午 11:55 
@Alsehr - The "brown toothy" boys are "Krovosos", make body hits not head hits on them. And yes you can configure a lot of mob stats in your server config/advanced settings. Even just changing your difficulty setting will change a lot of stats, but you can configure a lot more using config.A lot of the parameters are named logically, but be aware some of the digits used to increase/decrease a given stat, do not always make sense. Sometimes you will have to use a lower amount to increase the stat, other times its the other way around. Change them and play test if you are unsure.
Dr. Orpheus 2020 年 8 月 19 日 下午 4:54 
Thanks for the reply, and also for the map.
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