边缘世界 RimWorld

边缘世界 RimWorld

A RimWorld of Magic
Darenkel 2022 年 3 月 18 日 下午 3:16
Read for Golem Info
In case anyone wants to know what each Golem does, along with the Golemancer Class description, this is what I found in the Change Notes.

o Stone golem - early game golem constructed from blocks of stone; artwork courtesy of Kasmex
- able to perform basic tasks such as hauling and cleaning
- slow moving with high defense; stats vary by stone type
- upgrade with a rock compactor to crush stone chunks into usable bricks

o Maharal golem - early game golem constructed from clay wrapped in leather; artwork courtesy of Codeman
- able to perform basic tasks such as hauling and cleaning
- upgrades allow the golem the ability to generate heat and power

o Hollow Golem - expands the boundaries of golemancy by anchoring condensed magical energy to an empty suit of armor. The hollow golem can rival the strongest mages in raw magical potential, but are heavily dependent on magical items to focus its power.

- Mecha Golem: a combination of mechanical engineering and magic that can be constructed from steel and components

- Flesh Golem: an abomination formed from human flesh and animated with magic

o New Class: Golemancer - the golemancer derives its power from the strain of magic that enables the melding of magic into an object through the use of engravings, runes, sigils, and tattoos to create semi-permanent magical effects
- Abilities:
o Golemancy - specifically focused on the enhancement and symbiotic connection with a golem
o Rune Carving - combining the carving of runes with material catalysts allows for the permanent enhancement of any type of natural or artificial limb
o Branding - a semi-permanent link between the target and the caster that converts a trickle of magical energy into beneficial effects
o Surge - overloads the casters connection to a branded target to increases the effects of all brands maintained by the caster by 5x, causes the caster pain
o Drain - applies the effects of a brand on the caster instead of the target, causes pain in the targets
* Surge and Drain can be used in combination
o Living Wall - apply golemancy to a wall to gift it with sentience; the living wall will shift its presence to connected wall segments to ambush enemies
最后由 Darenkel 编辑于; 2022 年 3 月 18 日 下午 3:20
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正在显示第 1 - 8 条,共 8 条留言
Tomoyboy 2022 年 3 月 27 日 上午 1:59 
Great summary, thanks!
Darenkel 2022 年 3 月 28 日 上午 6:10 
引用自 Tomoyboy
Great summary, thanks!
I only wish there were more info available to help people fully understand how golems work.
最后由 Darenkel 编辑于; 2022 年 3 月 28 日 上午 9:44
Kieran Vax'ilian 2022 年 5 月 29 日 上午 10:59 
I don't even know how to MAKE a golem, is there any info on that?
Darenkel 2022 年 5 月 30 日 下午 12:56 
You need the research to make them.
Kieran Vax'ilian 2022 年 5 月 30 日 下午 2:23 
引用自 Darenkel
You need the research to make them.
not fully what I meant, I DID find out later, but I legit just couldn't figure out WHERE to make them, because Im an idiot I guess lol. why do they charge so slowly? or is there a way to charge them quickly? its like, a charge of 1, every like...longer than 5 or so seconds(I have not timed it so it might be exaggerated? either way, takes a while to charge them)
Darenkel 2022 年 5 月 30 日 下午 3:55 
There are energy generation/storage upgrades you can craft on them (they act like a workbench while inactive).
Kieran Vax'ilian 2022 年 5 月 30 日 下午 4:46 
引用自 Darenkel
There are energy generation/storage upgrades you can craft on them (they act like a workbench while inactive).
do these upgrades let them charge while in workbench mode faster? I'm sorry, I'm a bit dumb with this mod, it's just hard to understand some things lol.
monkmith 2022 年 6 月 3 日 下午 8:47 
hollow golem description makes me nervous, suggests that it could cause a mana drain effect in my colony of mages. wish there was some solid documentation on these things because every golem i've tried has been pretty bad so far, though the stone golem is great if you want an automatic slow processing brick maker.
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