RimWorld

RimWorld

Rim of Madness - Vampires [Deprecated]
Vampire melee combat is unbearably slow?
I have a fairly extensive mod list so it may be a conflict, but when I have 2 vampires in combat they will literally fist fight for days. I just installed the mod so I wanted to mess around so I made a 2nd generation and a 13th generation vampire just to test and made them fist fight.

Even with me spamming the 2nd generation's abilities as much as I could it took them nearly 3 days for the 13th generation to die and the 2nd generation had no injuries.

Is this a conflict or is it meant to be like this? The 2nd gen was level 31 and the 13th was level 1
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Artorias 1. maj 2018 kl. 10:01 
vampires don't bleed and they take less injuries ..so they die slower
literally me 1. maj 2018 kl. 10:14 
If I have a super high level overpowered vamp, it makes sense for him to win fairly quick in a fistfight against some little fodder. Plus it's a fistfight so blood doesn't matter as much besides when I am using the vampire claw ability which should make it easier thinking logically
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