ARK: Survival Evolved

ARK: Survival Evolved

Dino Patrol
Daedalon 2019 年 11 月 30 日 上午 11:58
Single waypoint lag
I often use single point routes as a way to keep Neutral creatures on a leash, allowing them to defend the area/each other and then make their way back to the point so they aren't gradually led far away and eaten by Rexes etc.

Unfortunately there seems to be a performance issue with this where if a number of creatures are on an active patrol with only one waypoint, and no wait/delay is set (Continuous patrol instead of, say, 30 seconds) the dedicated server gets overloaded somehow and severe lag occurs, making it delayed or impossible to mount/dismount dinos in the area. It seems like some code is executed non-stop when the only (or next maybe, too?) waypoint is constantly in range.

For now I figured out that I need to add a delay to single waypoint routes to mitigate the issue, but I thought I'd bring it to your attention so you can look into a more appropriate solution. :)

Thanks for the awesome mod!
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Dulciphi 2019 年 12 月 25 日 下午 11:48 
I noticed this too. I didn't figure out the delay method solution, though, so thank you for that. The way I dealt with it was to just set a single dino to 'patrol' the single waypoint, then had the others follow it or each other.
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