Conan Exiles

Conan Exiles

[No Longer Supported] Immersive NPC Loot (v4.1.1)
此主题已被锁定
haevlyn  [开发者] 2017 年 11 月 20 日 上午 7:38
Feature Requests
IMPORTANT NOTE: Please check the list before suggesting something!

Disclaimer: While I would like to get around to adding loads of functionality and create many more mods to plug holes I see in the game (that bug me personally), modding takes time and effort and I may or may not ever complete requests.

Known Issues:
None

Planned Features:
- Provide an external method to customise the durability of the items dropped. (Currently its a random float from 1 to 100 (meaning 1 to 100% of the items possible durability).
- Provide an external method to customise the drop chance of the items broken down into two categories: Weapons and Armor. Currently this value is set to 100% drop chance.

Implemented:
- Remove the "animal attack" "items" that may be dropped.
- Update the item tables to include replacements for some of the currently equipped items in-game that drop from NPCs but are "not usable" (Chest Wraps, Loincloths, Wight Axe)
- Update the corpse model to remove the armor model when a piece of armor is looted from the corpse.
最后由 haevlyn 编辑于; 2018 年 6 月 28 日 下午 2:37
< >
正在显示第 1 - 4 条,共 4 条留言
Hayte 2017 年 11 月 25 日 上午 7:44 
There may be overlap between future development and modding features; but, one aspect of a looting system that is usually 'under-rated' is a 'world-object' representing a Dropped Loot event. See vanilla Skyrim, Fallout4 (creation engine); instead of dropping a generic loot bag on ground, the world model is dropped instead.

Underrated feature, but for RP players a must-have. You'd be able to place items anywhere you want, decoratively or functionally. Most would de-spawn eventually, some could be placed strategically. Decoratively it would be a nice addition to CE building and décor feature-set.

I have just started digging in to UE modding, again, and these features would enhance the idea I’m contemplating. (I may try to bum some of your source code if I get further on in. Your mod features are fundamental to a fast paced battleground… Perhaps vanilla CE adds these features eventually.)
- 2018 年 4 月 28 日 下午 7:53 
Really enjoyed this mod. Please add more dyes to the loot table (if its not too much trouble).
Nox 2018 年 6 月 3 日 上午 8:40 
Fantastic mod. This mod more than anything else transforms our play experience.

Please have a look at some of the tertiary stats on the items. I don't know if this is within the purview of this mod or not, but some of the items have strange values. The Black Hand leather pants weigh 13, for example when it should probably be somwehere between 1 and 3.

最后由 Nox 编辑于; 2018 年 6 月 3 日 上午 8:40
Nox 2018 年 6 月 3 日 下午 12:04 
Would it be possible to have archer NPCs drop some amount of arrows? It always seemed silly that archers have no arrows.

< >
正在显示第 1 - 4 条,共 4 条留言
每页显示数: 1530 50