Garry's Mod

Garry's Mod

Weapon Holsters with editor
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Othereum  [开发者] 2017 年 10 月 8 日 上午 8:37
Suggestions and Bug reports
I am busy with studies, so please do not expect your suggestions to be accepted.
最后由 Othereum 编辑于; 2017 年 10 月 11 日 上午 6:34
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正在显示第 1 - 15 条,共 27 条留言
YuRaNnNzZZ 2017 年 10 月 8 日 下午 12:50 
Spawned with no weapons, entered third person mode and getting spammed with this error until i switch to first person:
[ERROR] addons/enhanced weapon holsters/lua/autorun/client/cl_weapon_holsters.lua:56: bad argument #1 to 'pairs' (table expected, got nil) 1. pairs - [C]:-1 2. v - addons/enhanced weapon holsters/lua/autorun/client/cl_weapon_holsters.lua:56 3. unknown - lua/includes/modules/hook.lua:84
Othereum  [开发者] 2017 年 10 月 8 日 下午 1:16 
Fixed ...I hope so.
Thanks for reporting :)
最后由 Othereum 编辑于; 2017 年 10 月 8 日 下午 1:30
Othereum  [开发者] 2017 年 10 月 8 日 下午 1:31 
Plz let me know if the error persists
YuRaNnNzZZ 2017 年 10 月 8 日 下午 2:25 
Yeah, error fixed, thanks! However, since you aren't using plyindex var anywhere, i'd recommend just adding "or {}" to the pairs argument, like this:
for wepclass, model in pairs(WepHolster.HolsteredWeps[ply:EntIndex()] or {}) do
(it shouldnt give any performance loss since it wont loop through empty table anyway)
Othereum  [开发者] 2017 年 10 月 9 日 上午 12:38 
Oh, that's a good idea :D
CELESTA 2017 年 10 月 10 日 上午 8:11 
weapon_holsters.lua:58: bad argument #1 to 'GetBoneMatrix' (number expected, got nil)
1. GetBoneMatrix - [C]:-1
2. fn - lua/autorun/client/cl_weapon_holsters.lua:58
3. unknown - lua/ulib/shared/hook.lua:109
and maybe make compatible with PPM2?)
最后由 CELESTA 编辑于; 2017 年 10 月 10 日 上午 8:29
fggfhfgdhjgdsf 2017 年 10 月 10 日 上午 9:08 
When I try to use custom weapons, ALL the weapons in my inventory are put on my back.
c0sm1c second acc 2017 年 10 月 11 日 上午 5:20 
Perhaps the ability to delete all the weapons in the holster instead of one at a time?
fggfhfgdhjgdsf 2017 年 10 月 11 日 上午 8:57 
引用自 Fenrisúlfr
Would it be possible to allow for each individual player to customize their own holsters?
please add this
Gambit 2017 年 10 月 11 日 上午 9:48 
[ERROR] addons/_bwhitelist-revamped-12/lua/bwhitelist/sh.lua:145: Calling net.Start with unpooled message name! [http://goo.gl/qcx0y]
1. Start - [C]:-1
2. nets - addons/_bwhitelist-revamped-12/lua/bwhitelist/sh.lua:145
3. unknown - addons/_bwhitelist-revamped-12/lua/bwhitelist/cl.lua:60
alan87721161 2017 年 10 月 11 日 下午 3:08 
Possible conflict with both physgun and gravity gun remodels, both changed back to default world model after installing this addon.
swig 2017 年 10 月 11 日 下午 10:52 
Is there any reason this won't work in TTT? I set it up right, works in sandbox, added TTT weapons, still doesn't work in TTT.
Ted 2017 年 10 月 13 日 下午 11:00 
I would also wonder why it doesnt work for TTT
The Void Machine 2017 年 10 月 14 日 上午 11:22 
since it's apparently client-side, would this show for you on a non-holster server??
Thaine Of Iver 2017 年 10 月 14 日 下午 6:08 
Would LOVE to have any weapons in holsters dropped on death. Would be AWESOME :D
I do understand that this might be difficult, given custom weapon packs and detecting their "pickup" counterpart, but still I would love this as a feature :)
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