边缘世界 RimWorld

边缘世界 RimWorld

Locks
star 2020 年 12 月 2 日 上午 5:43
Bugs
Trying to go to aviuz.wufoo.com, but "Profile not found".

So I'll post the bugs here.
最后由 star 编辑于; 2020 年 12 月 2 日 上午 5:49
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正在显示第 1 - 15 条,共 16 条留言
star 2020 年 12 月 2 日 上午 5:49 
Bug #1
There are two buttons "Lock". First - yellow oblong button, it opens mini-window with door options. Second - square button with lock icon. The bug is that when mini-window is opened, second button doesn't work (and context menu of second button doesn't work too).
star 2020 年 12 月 2 日 上午 5:49 
Bug #2
No compatibility with multiplayer.
Krypt 2021 年 1 月 16 日 下午 7:06 
Not really a bug, but malformed xml:
File WorkGivers.xml:

<?xml version="1.0" encoding="utf-8"?>
<Defs>
<WorkGiverDef>
<defName>Locks_Flick</defName>
<label>lock/unlock door</label>
<giverClass>Locks.WorkGiver_ToggleLock</giverClass>
<workType>BasicWorker</workType>
<verb>lock/unlock</verb>
<gerund>locking/unlocking</gerund>
<priorityInType>600</priorityInType>
</WorkGiverDef>WorkGiver_ToggleLock
</Defs>

what extra "WorkGiver_ToggleLock"
Disaster 2021 年 7 月 22 日 下午 6:16 
Hi, first i love your mod, it shoud be vanilla.
Bug: Doors are not able to hold lifestock in place anymore.
My pawns are bussy to guide them in all day long ^^.
Hazzer  [开发者] 2021 年 7 月 23 日 上午 1:33 
引用自 Disaster
Hi, first i love your mod, it shoud be vanilla.
Bug: Doors are not able to hold lifestock in place anymore.
My pawns are bussy to guide them in all day long ^^.
Select doors to pen, open locks tab and select pens door. It should helps.
Captolamia 2021 年 7 月 23 日 下午 12:07 
引用自 Hazzer
引用自 Disaster
Hi, first i love your mod, it shoud be vanilla.
Bug: Doors are not able to hold lifestock in place anymore.
My pawns are bussy to guide them in all day long ^^.
Select doors to pen, open locks tab and select pens door. It should helps.

Dont see where it says "pens" on the tab that opens for the door. Just list of names and at the top "Lock", "visitors allowed" and "Pets".

Please advise. Animals running away
Captolamia 2021 年 7 月 23 日 下午 12:39 
Re-loading Locks Mod to see if the option shows up.
Captolamia 2021 年 7 月 23 日 下午 12:48 
引用自 Captolamia
Re-loading Locks Mod to see if the option shows up.

Reloading {unsub and sub back) fixed the issue. Gotta love steam.
Sakujo 2021 年 8 月 11 日 上午 11:15 
I also have this animal bug right now: https://www.reddit.com/r/RimWorld/comments/ok3tla/animals_keep_wandering_away/

I'd also appreciate if the "lock for animals" or the "pen" discription could be improved. I couldn't figure out how to make pen animals not use the door, it pointed out in red to "lock" something, but no matter what I clicked it didn't go away. Thanks.
KoT Sagris 2022 年 8 月 3 日 下午 4:53 
I started a new colony after getting VEP and so far a Boomalope and 2 Nightmules have the mental state roaming. At first 1 nightmule had it constantly and I removed it with Character Editor and it got it again and after it wandered away off the map the second one started getting it until it left. I'm going through a drought, but I have an animal feeder with hay stocked in it so they are fed. Not sure what is causing it. This seems to only affect "penned" animals, none of my other animals are experiencing this.

**EDIT

Alright, seems it's the Locks mod, but is not a bug. I have a steel door connected to a granite wall which encases my animal pen. I had to click on the steel door and add the pen marker to the door and that's why my penned animals kept getting the wandering state as it's like the door is not there without the 'pen' marker assigned to the door. I'm going to post this in the Locks mod so hopefully people will see it there as well.
short_brit_man 2024 年 3 月 13 日 下午 1:21 
for me it just does ♥♥♥♥♥♥♥♥♥. It doesn't lock anything out at all. For me it just acts as a shiny new button :steamthumbsdown:
Odin 7 月 13 日 上午 2:42 
Hi, great mod, thanks!
Encountering an odd issue here, when I use copy lock setting button on some door, all the "edit" button's function become "paste setting", and I couldn't open the edit lock setting window again, event after reload. Finally, I restart the game and reload, then the setting window is accessable again.
The other issue is every time after my grav ship changes location, the lock settings needs to be manually reset again, is this normal?

#Game version: 1.6
Hazzer  [开发者] 7 月 14 日 上午 12:13 
@Odin - I believe the case is how I store data for doors ;/ I'm working on it
Guineatown20806 7 月 14 日 上午 12:39 
Having some issues with Door being an object that has no instance. (Object not seen as an instance of an object error). I believe this is caused by building doors, then adding new mods. Doors that existed before adding the mods become bugged with that error, while new build doors are unaffected... I think...
Yutoe 7 月 14 日 上午 2:12 
When locked with visitors allowed, the debug says "Checking Allies mode" and says "Pawn can use door: False" it stops visitors from going through doors, only way to allow visitors is to have the door fully unlocked,
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