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Rapporter et oversættelsesproblem
Pathing in RimWorld have something called Reachability matrix. When locks got changed or building is build/destroyed this matrix is reseted and all path are calculated from beginning.
I didn't need to change any of OnDestroy() behavior, because matrix was rested anyway.
It's very weird and I wouldn't be surprised if that's original game bug.
Log is here[www.dropbox.com]
Save is here[www.dropbox.com] if you need to have a look.
My mod list is here[www.dropbox.com]
Thank you I will look at it
That mental break episode was the only time any prisoner has used one of the unlocked doors. I did re-locking and unlocking again but it didn't help.