Installer Steam
log på
|
sprog
简体中文 (forenklet kinesisk)
繁體中文 (traditionelt kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tjekkisk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spanien)
Español – Latinoamérica (spansk – Latinamerika)
Ελληνικά (græsk)
Français (fransk)
Italiano (italiensk)
Bahasa indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (hollandsk)
Norsk
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasilien)
Română (rumænsk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (Vietnamesisk)
Українська (ukrainsk)
Rapporter et oversættelsesproblem








There we go.
Removes sappers and kills people much quicker, but not good at maintaining buildings.
Designed for melee combat, pairs well with wrangler/short circuit and rescue ranger.
"Crate Crasher" / "Crab Crusher" et.c
+20% Attack speed ( 0.64 second interval per swing rather than 0.8 seconds)
+10% Damage
( Base: 65 normal - 195 critical - 88 minicrit / Crowbar: 72 normal - 215 critical - 97 minicrit)
-30% Repair to buildings
-15% Build speed for buildings
-25% Upgrade speed for buildings
First time ever trying to balance a weapon, so it's probably very over/under powered, but I hope that if a crowbar is added to this set that it's something like this. Also, this whole set is perfect for fighting people who are wearing the "Heartwarming Headache" ;).
(sorry if this whole thing is terrible.)
It's not terrible, but the attack speed and damage can't both be effects because it makes the damage per second (DPS) even more. Other than that I don't think it's that bad at all.
Bane is like "killer/destroyer"