Total War: WARHAMMER II

Total War: WARHAMMER II

Radious Total War Mod - Part 1
Bugs and Suggestions
Hey all,

I've personally found a few bugs and suggestions that I would like to get out to the Radious team, and I'm sure some of you have as well. I wanted to create this thread to highlight these.

a couple (possible) bugs I've noticed:
- Crimson skull cultists have no animations in battle. They are in "T" stance and just die.

- As the empire my reliability rating never recovers from unreliable. I betrayed Parravon within the first dozen turns and I've been unreliable up to turn 60. As a result no faction will have any diplomatic relation with me.

Suggestion/discussion:
-Vampire counts seem unbalanced. Particularly the Sylvanian Swordsman, Spearmen and Crossbowmen seem overpowered. I feel as though these units alone contribute to early and mid game dominace of the vampire count factions. I haven't yet played a campaign where the Empire factions did not get destroyed by the Counts.

Has anyone experienced these issues?
Any thoughts on what I've highlighted?
Do you have any further bug reports or suggestions you would like to get out to the Radious team?