Total War: WARHAMMER II

Total War: WARHAMMER II

SFO: Grimhammer II
Holy Athena 26 czerwca 2020 o 16:57
New to mod just a question
So I remember reading while waiting for the mod to update (Thanks Venris for your teams hard work). That there was a shift in focus for armies and upkeep, due to the Imperium Power, you could amass 1 or 2 more armies early, and the army upkeep tied more towards Imperium Power now.

Playing as the Wood Elves and specifically Durthu. Even an army of forest spirit creatures with some archers tanks my income, even more than vanilla. Is there a reason for this? Are the Wood Elves tier 1 units like Dryads and Glade Guards just superior units to other tier 1's in the game?

Even after capturing the next province over that the dwarves hold I'm only just barely making any money with just 1 army, and that army has to stay garrisoned. if I move the army out of the town I'm at a negative 200 profit again. Seems opposite of what the notes said about more armies early game.