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"Auto-mounts: A new change we’ve made to hero and lord mounts. No longer will you have to waste a skill point on mounts that get outclassed 4 levels later! Now, all lower level mounts will automatically unlock when you reach the skill level required for them. However, the final mount in a lords skill tree will always cost a point. This also goes for lords with only one mount. So you’ll always have to spend 1 skill point to get the best mount, but all of the rest you won’t have to worry about. Additionally, you’ll be able to switch out the mount on the same turn it auto-unlocks. (Will be released as standalone vanilla mod.)"
"Banner Carriers!: We’ve added banner carriers to all factions! With custom models made by ChaosRobie and textures by [HN], every faction will now have bannermen leading their infantry regiments into battle! (Will be released as standalone vanilla mod.)"
Obviously the team is under absolutely no obligation, I was mostly just looking for advice on modding the game as a newer player, rather than setting unrealistic expectations. Thank you for responding though! I appreciate it.
Tribal Call seems to be based around the new units and tech tree anyway, and Dark Devotion on buffs, the new units and rite buffs balanced around SFO's new style of gameplay, so I might not be missing out on much.
Thank you very much for both you and the team for creating standalone mods for vanilla, they are excellent. Hopefully I can find a list of standalone mods from SFO somewhere.