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报告翻译问题
Same problem here. For me, the confederation option is available for Thegan's Errantry and Knights of Origo. The confederation option doesn't even appear for all the mainland Bretonnian Dukedoms.
Screenshots:
https://imgur.com/a/6coZZZA
https://imgur.com/a/8rB9cuA
https://imgur.com/a/PzweJOE
https://imgur.com/a/TFLyIHN
Encountered units in the T-Model Stance, they also often stay like that, move on the battlefield, but don't do attack animations - I don't know if they are actually doing damage, or if the models are just botched. Also encountered some Woodelf Tree Monsters suffering from the same problem.
So far this happened every time I encountered a Rebellion Army, or a non-faction army, like those that have to be beaten by the Tomb Kings to obtain the Nagash Tomes.
screenshot:
https://steamuserimages-a.akamaihd.net/ugc/943950911480105206/3E8E8752197243585686C36407CA31BCE9F13385/
using only SFO and compatible mods
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1433662952
His frost strike spell thingy is a bit much to take eight times in a row. Reloaded the save and had to hide Skulk in the bushes whilst the rats took the brunt of the never-ending onslaught.
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1433662106
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1433662431
It took over five minutes of battle time to kill him as I had every rat but the artillery on him and blessed with filth. He was uber-leet and my general ate him just in case I could absorb some of that secret stuff he was on.
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1433662694
I only have a few non-SFO mods, double-checked with PFM but it's just stuff like Dresden's movement mod and better building icons. I'll let you know if I find a conflict, but I'm fairly certain this faction leader got overlooked.
Thanks, grats on the new baby, and cheers.
I should note that the upkeep reduction mod isn't the easy mode one, but the other upkeep reduction mod for SFO, made by you.
Another issue I am having is with Eye of the Vortex. When playing as Tyrion, and enabling the tutorial battles, it tells me I have to upgrade Lothern's main settlement building to level 2, but with SFO installed, the building is already at level 2 by default, and so I can't go any further. I am stuck. I have to play with the tutorial battles off if I want to get past it, and I quite like playing through them.
Could someone perhaps shine some light on any these issues? Is it something I am doing wrong?
There's unfortunately no way to play tutorial battles with SFO enabled unless someone made a mod for buildings. The game has some hard-coded stuff in there that conflicts with capitals already starting at T2.
I myself would like the extra cavalry units you get, but if you start a normal game you'll get a starting package of units for your Lord. I wouldn't sweat it from a story perspective, as the tutorial is exactly the same for all races and the advisor replaces the general's own introduction speech and overlook of their situation.
Same old- lookie here x3, move ur lord, move your army, rush in like an idiot and don't flank by any means, oh noes new and more enemies, hold the hill, cav-type unit show up and charge the rear; now let me tell you every little thing to do as I further hamper your ability to make descisions... I personally hate the advisor and consistently tell him, "Don't tell me what to do, you're not my real Mom!" every time I hear his voice.
Mod you are using is not SFO compatible by the way.