Stellaris

Stellaris

Novus Orbis
garvins  [开发者] 2017 年 9 月 26 日 上午 2:53
Compatibilty Patch's Request
Add request here.
< >
正在显示第 1 - 15 条,共 19 条留言
[Dolt] Ewokz 2017 年 9 月 26 日 上午 7:18 
Already mentioned it but Extra Ship Components:
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=826432049&searchtext=extra+ship

The mod just adds a few decent buildings (5-10) that need to recognize the new capitals. As long as they recognize the new capitals the mod should work fine. Could rebalance but looks good as-is.

And Buildable ancient buildings:
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=972423198&searchtext=ancient

The mod enables T5 buildings to upgrade to T6 Ancient buildings. It's quite nice for filling out fallen ring worlds or for super late game. At the moment it breaks this mod completely for some reason.

I would say NSC but it works perfectly fine at the moment, even the new capitals are recognized. Could rebalance though like you've said.
[Dolt] Ewokz 2017 年 9 月 26 日 上午 9:22 
Bit of an update, Zeratul Vergil has updated his compatiblity patch for Ancient buildings and Novus so no need to produce one for that :)

http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1140114440
Regularity 2017 年 10 月 3 日 下午 7:48 
How about a patch for Extra Tradition/Asceintion Perks mods?

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1067631798
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=946222466

There's some conflict in the building-related files.
garvins  [开发者] 2017 年 10 月 5 日 上午 8:18 
Yeah both nice mods.
I hope i will be able to start compatibility patches the next days. :)
JurisDocta 2017 年 10 月 17 日 下午 1:42 
Machinery of Empire (stand alone from alphamod) Only a graphics icon conflict but would be nice to play with both.
JurisDocta 2017 年 10 月 18 日 下午 2:22 
Eutab just started overwriting synthetic-dawn_buildings so we need a compat for that. It would help if the files were reformatted to go down rather than accross.

Edit: I already started some work on the file. Let me know if you want me to send it to you.
最后由 JurisDocta 编辑于; 2017 年 10 月 18 日 下午 4:53
henk 2018 年 1 月 31 日 上午 9:13 
Will you still do comp patches?
garvins  [开发者] 2018 年 2 月 2 日 上午 3:28 
@Liquidfire: Yeah i will do, but atm i am waiting for the 2.0 update.
Chastity the Celibate 2018 年 3 月 21 日 下午 2:58 
Ethos Unique Tech & Buildings patch? It no longer overwrites the whole buildings file, only individual buildings (which are shown at the top of his mod’s page)
Regularity 2018 年 3 月 30 日 下午 1:13 
Garvins, as a fellow modder, I just wanted to suggest an idea:

Your planetary capital chain makes a lot of stellaris mods incompatible in terms of buildings. Since they require a capital, which they don't recognize tier 4/5 as.

However, you can fix this by making the capital a variable yield building; instead of having to upgrade and replace the building with a higher tier, you could just have the building increase its yields when a tech gets researched. By adding something like this to the building's code

produced_resource_trigger = { modifier = { has_technology = empire_megaplex_tech_whatever resources = { energy = 3 } }
garvins  [开发者] 2018 年 3 月 31 日 上午 8:56 
Thx for suggestion.

I was thinking about a similar solution when i took over the mod.
At the moment i am thing about a second building on planets to access the higher tier buildings.
最后由 garvins 编辑于; 2018 年 3 月 31 日 上午 8:56
garvins  [开发者] 2018 年 3 月 31 日 上午 8:57 
引用自 Regularity
How about a patch for Extra Tradition/Asceintion Perks mods?

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1067631798
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=946222466

There's some conflict in the building-related files.

Created a compatibility Patch for each of them.
Glirr 2018 年 4 月 23 日 上午 8:12 
Kino Rynn 2018 年 5 月 1 日 下午 3:52 
Alphamod 2.0 compatibility Patch Please???
garvins  [开发者] 2018 年 5 月 2 日 下午 1:37 
Thx for the request. This week i wont be able to work on any patches because of a carrer change. There will be new one during next week.

@Kino: I am working on an update of Novus Orbis. After this it will be possible to make a comp patch to alphamod :)
< >
正在显示第 1 - 15 条,共 19 条留言
每页显示数: 1530 50