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报告翻译问题
Aptitudes/Tier 0
Tier 1
Tier 2
Tier 3
UPDATE - 10/6
BUGFIXES:
[hopefully] SPARK Overdrive should no end turn on shots or grenades (need confirmation)
Some GREMLIN techs were missing localization
Fixed several tooltips
BALANCE CHANGES:
Psions are no longer recruitable (temporarily). Your current Psions will still be fine! This is to ease the transition for when I finish my psi overhaul, which will be added as an additional mod.
IMPORTANT: DO NOT RESPEC PSIONS. The results will be... pretty unsatisfactory.
ADDED PERKS:
Lone Wolf: +20 crit when 4+ tiles from nearest ally
Boisterous: +4 aim/ally when adjacent to an ally, up to +20
ADDED MODULES:
Medical Suite: Provides Medical Protocol and +15 dodge, requires Battlefield Medicine
UPCOMING:
XCOM 1 style psi update - I just need to finish UI elements, and it'll be ready to ship. It'll allow any operative to roll for psi abilities at a configurable rate - yes, you can have an operative with Capacitor Discharge and Null Lance and Close Combat Specialist just from having the right equipment!
Implementation of weapon-based perk acquisitions as Covert Action rewards - I've done some testing, and it looks promising. Expect something like getting sword and pistol skills from Templars, shotgun and cannon skills from Skirmishers, and such. High level weapon skills will probably be moved here, and favorites like Bladestorm will reappear here.
Ballllllllancinggggg
OTHER
Please take a look at my new mod, Second Wave: Delta Strike if you want a more configurable experience - it will be balanced with this mod in mind and any feedback would be much appreciated!
==[v1.0 RELEASED - 10/18]==
- Learn new perks from your faction allies through Covert Ops
- Brand new ammos and vests
- Even more perks, the perkening
- Complete .ini control over perk values - finally went out and cleaned up all my messy hardcoding.
Honestly, I've fixed so many self-created bugs in the past week that I have no idea what to say here because I've forgotten what I've fixed and haven't. But the biggest thing that might impact people's saves is that I refactored a lot of abilities - the game should offer a free respec in any case.