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报告翻译问题








game crashed 3 times in a rov after vviper tryed to attack lost zombie/my soldier/used psi bomb (at last psi bomb had visual&weapon disable disable effect but crashed after it)
got many modes, so dunno what can conflict, dunno what to seacrh in logfile to fix bug
LW2 and vanilla versions worked correctly in mid game and thats not writed in mode description
btw last message before crush (paused game at [0119.40], when vviper started to attack my soldier
[0119.28] Log: X2TacticalGameRuleset_0 TurnPhase_UnitActions: Waiting for Visualizer: 1
[0119.30] Log: X2TacticalGameRuleset_0 TurnPhase_UnitActions: Check for Available Actions
[0119.30] Log: X2TacticalGameRuleset_0 TurnPhase_UnitActions: Available Actions
[0119.38] Log: X2TacticalGameRuleset_0 TurnPhase_UnitActions: Available Actions: Done waiting for New States
[0119.40] Log: X2TacticalGameRuleset_0 TurnPhase_UnitActions: Waiting for Visualizer: 2
[0136.10] ScriptLog: XComTacticalSoundManager - TacticalMusicSetOverride = "None"
[0136.10] ScriptLog: XComTacticalSoundManager - MissionCustomMusicSet = "LostAndAbandoned"
[0136.10] ScriptLog: XComTacticalSoundManager - PlotMapName = "Plot_SLM_Guerilla_MdObj_RetainWall"
[0136.10] ScriptLog: XComTacticalSoundManager - PlotDef = "Slums"
[0136.10] ScriptLog: XComTacticalSoundManager::EvaluateTacticalMusicState() has been called.
[0136.22] Log: Crash Detected:
mb its some conflict with other modes (like icons or missed animation from "no revival cinematics" or additional icons etc), but i dunno what to search/check
[0043.98] Log: --- LOADING MOVIE START ---
[0043.98] Log: Movie Started Event: 1080_Black
[0047.12] Warning: Warning, Failed to load 'Unit_Hit_Effects.Hit_Container_Alien'! Referenced by 'CX_ValentinesViper.Archetypes.ARC_GameUnit_ValentineViper' ('XComGame.XComUnitPawn:DamageEffectContainer').
[0047.12] Warning: Warning, Failed to load 'Unit_Hit_Effects': Can't find file for package 'Unit_Hit_Effects'
and other like this with "Can't find file for package"
The problem came to be: Apparently the Stun state persisted because it wasn't resolved on an Advent turn. My soldier was standing and could move, but all of her shooting or hunkering or healing actions were greyed out claiming that "this soldier is stunned and cannot take an action." It was UFO Defense and I needed every soldier I could get, so I simply reloaded a save.
Just wanted to let you know, just in case its in your mind control code and not a fundamental fault of the game. Cheers! Love the hilarity of a viper covered in hearts during February!