XCOM 2
Primary Secondaries
此主题已被锁定
W.Gerrard 2019 年 7 月 12 日 上午 11:02
Why I can't see so many action shots as awesome as those in the preview video
Especially action shots of dual blade are few,only two kinds of simple slashes.I want to see rotational slash and successive stabs.My english is poor,just forgive me.
< >
正在显示第 1 - 5 条,共 5 条留言
Musashi  [开发者] 2019 年 7 月 12 日 上午 11:24 
it depends on the angle of the attack. if you attack from the side you get different attack animations. Also dual wield has less different animations than single wield.
最后由 Musashi 编辑于; 2019 年 7 月 12 日 上午 11:25
W.Gerrard 2019 年 7 月 12 日 上午 11:47 
引用自 Musashi
it depends on the angle of the attack. if you attack from the side you get different attack animations. Also dual wield has less different animations than single wield.
Thanks your answer,bro

Another question,if I can see new animation added by you or not when I use gun as primary and sword as secondary?
Musashi  [开发者] 2019 年 7 月 12 日 下午 12:13 
no new animations get only played for primary sword and dual sword.
W.Gerrard 2019 年 7 月 12 日 下午 6:35 
引用自 Musashi
no new animations get only played for primary sword and dual sword.
Thanks,bro.
My apology there's another question again.I added item at classdata.ini of this mod to allow sharpshooter use pistol as primary and sword as secondary.Then I entered a new mission and found that both buttons of Lightning Hands and Faceoff were grey along with information "lack of ammo".How to solve it?
Musashi  [开发者] 2019 年 7 月 12 日 下午 7:03 
Thats not solveable easily. I suggest you use a class that is made for that like my infiltrator class that uses primary pistol and secondary sword.
Or rpgo let’s you equip any combination of weapons.
最后由 Musashi 编辑于; 2019 年 7 月 12 日 下午 7:14
< >
正在显示第 1 - 5 条,共 5 条留言
每页显示数: 1530 50