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The workaround I've found is to edit the faction.xml and change the settings to the following.
<baseSelectionWeight>0.0</baseSelectionWeight>
<requiredCountAtGameStart>0</requiredCountAtGameStart>
<canMakeRandomly>false</canMakeRandomly>
<raidCommonality>0</raidCommonality>
<canSiege>false</canSiege>
<canStageAttacks>false</canStageAttacks>
This way they won't spawn as a faction and make all your pawns appear under them.
also ijust downloaded ure mod btw
also can u have noo food onboard or do u neeed anny also sorry for spelling and junk