Hearts of Iron IV

Hearts of Iron IV

BlackICE Historical Immersion Mod 1.16.10
CW79 11 月 19 日 上午 12:45
USSR hidden buffs??
At first, I really like this mod, in terms of industry, focus tree and politics, or even the more micro management as of equipment.
Hiwever, I have the feeling that the AI is either cheating or getting enormous bufffs I cannot figure out.
3rd attempt, I (Germany) finally beat France, but it was very very hard, they have around at least 100 -200 divisions and are closing Belgium at high speed, making it almost impossible for my tanks to break through.

And this applies even more to the Soviets. The first weeks I cut through easily and am able to encircle some troops. But this ends quickly.
1. They are so insanely quick, like flying over the map, so that they are in 95% always able of closing gaps where I have already almost broken through, making encircling impossible.
2. They keep spawning like 30-40 divisions out of nowhere as soon as there is any chance/ opportunity for me to create an encirclement
3. Their troops are insanley strong. Not in terms of their values (like approx. 10 soft attack) but they still manage to break my defenses against divs with 200+ defense.
4. In 1940, the Allies already have more than 4000 planes, I have not the slightest chance of air superiority (approx. 3000 fighters. Even worse in Russia, they have like at least 6000, I am crushed with my like 4000.

I mean, I love difficulty and a good challenge, but this just feels like AI be cheating. Might that be a bug or sth? Or am I doing sth wrong?
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mk11 11 月 20 日 上午 3:50 
You are doing something wrong.

Can't say what specifically without more information.

This https://pastebin.com/DHxddX8v should give some good pointers.

The AI does significantly play by different rules as far as production is concerned but, AFAIK, has no hidden cheats in combat.

The main things in Russia are:
- deleting all plans and front-lines and micro-manage everything
- taking the occasional pause to allow supply to catch up with the lead divisions, do this just after taking a supply hub such as Kiev
- making sure you have all the techs and doctrines that change supply range and org loss while moving
- using strategic movement to keep infantry forward with the tanks
- looking at supply lines and exploit river supply

I find overrun more important that encirclements. Gat a big encirclement in the marshes, A few moderate ones such as West of Riga or near Odessa but otherwise mostly the odd division here or there,
Bloodlance 11 月 20 日 上午 10:50 
引用自 CW79
At first, I really like this mod, in terms of industry, focus tree and politics, or even the more micro management as of equipment.
Hiwever, I have the feeling that the AI is either cheating or getting enormous bufffs I cannot figure out.
3rd attempt, I (Germany) finally beat France, but it was very very hard, they have around at least 100 -200 divisions and are closing Belgium at high speed, making it almost impossible for my tanks to break through.

And this applies even more to the Soviets. The first weeks I cut through easily and am able to encircle some troops. But this ends quickly.
1. They are so insanely quick, like flying over the map, so that they are in 95% always able of closing gaps where I have already almost broken through, making encircling impossible.
2. They keep spawning like 30-40 divisions out of nowhere as soon as there is any chance/ opportunity for me to create an encirclement
3. Their troops are insanley strong. Not in terms of their values (like approx. 10 soft attack) but they still manage to break my defenses against divs with 200+ defense.
4. In 1940, the Allies already have more than 4000 planes, I have not the slightest chance of air superiority (approx. 3000 fighters. Even worse in Russia, they have like at least 6000, I am crushed with my like 4000.

I mean, I love difficulty and a good challenge, but this just feels like AI be cheating. Might that be a bug or sth? Or am I doing sth wrong?


do you play regular or BICE mode ? its intended to be played as regular, BICE is just something where you need to really micro everything to perfection.
joke_bot 11 月 22 日 上午 11:06 
I would turn on the historical unit spawn ins and deploy the ss spawn ins. It helps use up equipment stocks and makes sure you are putting enough industry towards fast divisions. (It is a setting in the country selection menu)

As annoying as this may sound, if you are unable to beat France, it is because you aren't pushing fast enough. Start with the weak link of the Netherlands, you can rush to the Belgian border from the north and declare before they move troops to cover it. You can then run to encircle Brussels and take other vps to make them cap before the French arrive. Then you have an open border with the French and march right in, encircling whatever they have in Dunkirk. Once you take the big airfield around Paris, you have won the air war and there should be no further issues in the west.

Regarding the air issue you the link in the first post says it all. Outside of that though, your planes are better than the allies and soviets and should be trading very favorably. Just don't get all your air killed against the allies (pull it down when you are not pushing and use it only when necessary to push specific tiles/get a breakthrough). By the start of barb, I probably have 90 mils on air, 70 on fighters and the other 20 on cas and medium bombers, which probably leaves me with 4k good fighters where I have used my air exp to up the engine, airframe, and gun/ammo (I dont remember which one I do). Not only is the soviet air terrible, but they will run out of airfields to contest you if you push far enough.

Against the Soviets, you need to just send it. As much as the guide is right about not battle planning, barb is probably the one time you should be battle planning your inf. I simply frontline and battle plan since the soviet inf is really bad and keeping it in combat will drain their equipment and unit exp thanks to the purge de-buff (especially after you get loot force one, which will make it less taxing on your stockpiles). This should put their newly produced equipment into untrained divisions, rather than fresh divisions with more exp, the drawback being that they will get more army exp and which will get rid of the purge faster. Battle planning also has the added benefit of screwing up the AI. It uses frontlines and will shuffle divisions around like crazy. Making sure they are constantly pinned by your inf will make microing your tanks and getting encirclements much easier.

The early war is a war of movement and you must treat it that way by going all in on capturing territory when it is free. The attritional slog comes if you cannot defeat the Soviets during barb. If this happens, I normally have to wait around till I get the better SS divisions and heavier tanks to have the initiative to make encirclements (because I play with historical troops and the only way I deploy better tanks is by waiting to deploy ss divisions since the normal army spawn ins are limited after 1941).

I play on BICE difficulty.
最后由 joke_bot 编辑于; 11 月 23 日 上午 7:10
CW79 11 月 23 日 上午 4:45 
that all sounds good and reasonable. I have played HOI4 a lot and I know what it is about. And i love a challenge, that is why I love that mod. But in the field, things are different.

1. As to air superiority in France: not the sloghtest chance. I had like at least 4-5k Heinel 112 B MR and was shredded by even 1k of the enemy (4-20% efficiency against 60-100%). I mean, yeah, there are not enough 300-1k airfields in that area, but how come the enemy has them?? And I dont know what coverage means btw)
2. I know that speed matters also in France. But actually in my run it diesnt matter. I capitulate Luxembourd immediately, cutting through north of Sedan and like instantly France has 7-8 divisions standing there, stopping my breaktrough right away.
This happens all the time. After 1,5 years (xes, ridisculous, I know!), whenever there is a breaktrough, e.g in Bourgogne think), even in the most outbacked tiles, m ypanzers are immediately stopped by 7-8 divisions that were, oh by cahnce, standing there.
Great mod as to economy and research, but the AI is cheating and spawning divs out of nowhere, which kills every joy in that mod. Unfortunately
joke_bot 11 月 23 日 上午 8:12 
Are you taking the other lowland countries? If you aren't, you wont have enough close airports to put that many planes over Northern France. Also, if you don't control enough of the land under the air zone, you won't recover losses (I think its 25%).

If your efficiency is really that bad, you don't understand the air system. To get numbers that bad, you have to be over stacking your airfields, have planes with very little of the air zone in its range (coverage), no fuel, or no supply at the airport. And if you hover over the icon in each air wing, it will tell you what the issues are.

Just go in through BEL and HOL, the French wont have enough time to stop you from breaking Northern France.

Going through sedan, you are deliberately trying to push though bad terrain.

Also, you can just make 109s, the 112s aren't necessary, so long as you build up a couple airports in the Rhein and Poland when you get to the Soviets. The 109s will have better stats.

Another thing that is nice, but isn't necessary is rushing fighters ahead of time. You should find yourself with a lack of air to research if you aren't going for navs or some other specialty planes, which gives you the ability to devote a slot to rushing fighters. (left side air tree)

If you don't already have them, just having Italy in the faction will draw off some divisions, even if they aren't in the war.

Maybe you don't have enough doctrine and supply research done?

Maybe you are letting them bomb your airfields?

The AI cheats, but only in the economy. I assume that this is done because the ai must struggle to prioritize and plan long term with so many inputs. If you tag over, you will see that the AI gets unlimited specialty stuff and only builds one building that I assume just gets transformed into whatever the AI happens to need.

Nothing is overly debilitating in the mod, even on BICE difficulty. So if you cannot win, don't blame the AI. You have the resources to win, you just need to learn to apply them correctly.
最后由 joke_bot 编辑于; 11 月 24 日 下午 1:32
Bloodlance 11 月 24 日 上午 11:25 
just pump out tons of fighters and heavy fighters a bit, and build up airports near france a lot. pushing units should have anti air a lot, so when enemy bombs your advancing units, they loose a ton of air. also taking the low lands and belgium airports helps a ton also.
noigitara 11 月 26 日 上午 1:44 
ofcourse Ai cheating :D but not only in this mod Air system is terrible since HOI 1 I cant understand how and why planes can flight everywhere no matter distance and nobody can fix it so many years LOL
mutantmarcus 11 月 27 日 下午 2:40 
hey dude, here is my experience.
France: Have your armour speed through Belgium and left turn into France. Head straight for Paris and Dunkirk, then down coast. Have infantry hit netherlands and LUX. then have infantry push from LUX and bottom of Belgium into france. Don't even try for air superiority in france. use all air power in belgium, then ground it when belgium falls as it will die after that.
Russia: yes, overruns can be more effective than encirclements. (but they are awesome as well) Russia does start spawning huge amounts of troops. They come fully equiped (not from stockpiles), manned (not from manpower reserve) and are usually elite units. This sucks hard as it is a blatant cheat to try to make Russia act like it did in WW2. that being to be a meat grinder and to eventually overwhelm Germany. It is also a cope against the horendous Ai which continuosly moves units everywhere.
However, I can knock out France (in average mode) in a few weeks and only take 30k casualties.
I start Russia in early 1942 (after England falls etc) and I can usually take it by the end of 42.
YOU NEED TO MICROMANAGE ALL THESE BATTLES> I do Russia with around 200k losses.
England is different. You NEED marine units. 4 divisions is nice. Use your navy and airforce in short stints to damage English ships in the channel, this sends them to repair. Have your subs raid off Gibralter and Africa. This draws the English navy away. Do not confront. Prepare your invasion. Then quickly throw everything into the channel and gain enough control to land marines in S.East England. Hit a port. Rush units across before the English reorganise their subs and fleet.You should be doing this in early 1941 at the latest.
N.B. make sure you build up extra Heavy transport trucks (lots) so you can extend your supply lines in Russia. Try and get all the supply techs. You will also have to build infrastructure as you go in critical areas.
Happy Hunting.
Tl:dr- Yes, the Ai cheats. Massively in Russia (to the point where it actually hurts the enjoyability of the game.)
CW79 11 月 28 日 上午 9:40 
引用自 Bloodlance
引用自 CW79
At first, I really like this mod, in terms of industry, focus tree and politics, or even the more micro management as of equipment.
Hiwever, I have the feeling that the AI is either cheating or getting enormous bufffs I cannot figure out.
3rd attempt, I (Germany) finally beat France, but it was very very hard, they have around at least 100 -200 divisions and are closing Belgium at high speed, making it almost impossible for my tanks to break through.

And this applies even more to the Soviets. The first weeks I cut through easily and am able to encircle some troops. But this ends quickly.
1. They are so insanely quick, like flying over the map, so that they are in 95% always able of closing gaps where I have already almost broken through, making encircling impossible.
2. They keep spawning like 30-40 divisions out of nowhere as soon as there is any chance/ opportunity for me to create an encirclement
3. Their troops are insanley strong. Not in terms of their values (like approx. 10 soft attack) but they still manage to break my defenses against divs with 200+ defense.
4. In 1940, the Allies already have more than 4000 planes, I have not the slightest chance of air superiority (approx. 3000 fighters. Even worse in Russia, they have like at least 6000, I am crushed with my like 4000.

I mean, I love difficulty and a good challenge, but this just feels like AI be cheating. Might that be a bug or sth? Or am I doing sth wrong?


do you play regular or BICE mode ? its intended to be played as regular, BICE is just something where you need to really micro everything to perfection.

regular
CW79 11 月 28 日 上午 9:54 
引用自 joke_bot
Are you taking the other lowland countries? If you aren't, you wont have enough close airports to put that many planes over Northern France. Also, if you don't control enough of the land under the air zone, you won't recover losses (I think its 25%).

If your efficiency is really that bad, you don't understand the air system. To get numbers that bad, you have to be over stacking your airfields, have planes with very little of the air zone in its range (coverage), no fuel, or no supply at the airport. And if you hover over the icon in each air wing, it will tell you what the issues are.

Just go in through BEL and HOL, the French wont have enough time to stop you from breaking Northern France.

Going through sedan, you are deliberately trying to push though bad terrain.

Also, you can just make 109s, the 112s aren't necessary, so long as you build up a couple airports in the Rhein and Poland when you get to the Soviets. The 109s will have better stats.

Another thing that is nice, but isn't necessary is rushing fighters ahead of time. You should find yourself with a lack of air to research if you aren't going for navs or some other specialty planes, which gives you the ability to devote a slot to rushing fighters. (left side air tree)

If you don't already have them, just having Italy in the faction will draw off some divisions, even if they aren't in the war.

Maybe you don't have enough doctrine and supply research done?

Maybe you are letting them bomb your airfields?

The AI cheats, but only in the economy. I assume that this is done because the ai must struggle to prioritize and plan long term with so many inputs. If you tag over, you will see that the AI gets unlimited specialty stuff and only builds one building that I assume just gets transformed into whatever the AI happens to need.

Nothing is overly debilitating in the mod, even on BICE difficulty. So if you cannot win, don't blame the AI. You have the resources to win, you just need to learn to apply them correctly.


Started another run, and the solution was really to rush through the west of NL and Belgium and enter France there, not much they could do against my tanks. However, not historical, through Belgium near Sedan, almost impossible.

Well, I do understand the air system (though I did not know about coverage, admittedly), but had never planned to use air in France, as I wanted to stack all up against Russia.

Yeahh, Russia, this is where a great game/ mod gets to a point where it is not fun anymore. Someone wrote he finsishes Russia end 42, which is absolutely ridiculous. You can impossibly move that fast, and after killing like 5,5 millions, they still have like 4-8 divs at each front tile,, which would be ok if he hadnt 5-10 in the background as well, moving at warp speed and immediately stopping any fast advances. Had 2-3 rather big encirclements, the biggest with 36 divs destroyed, but Russia doesnt care at all and is right back with the same amount at the front line. Equipment being eaten up quickly, loot force one does actually nothing.

But the biggest joke is Russian air. Someone wrote their air is terrible, dont know what game he is playing lol. I had a strong focus on air, abput 5k MR He112, with 70 - 90 factories on it.
First few weeks it was good and I killed many planes, but quickly he stacked up (the question is: from where???) and always had at least 3,5 - 4k fighter in the fights, not talking about his 2-3k bombers).

I took down more than 5k of his fighters, but he still has at least 6k, and this is absolutely ridiculous. So no chance to win air, efficiency was in most times higher on my side, but his sheer quantity (just as on land) had him have air sup. in all regions.
Thus shredding my heavy trucks (of which I had like 10-11k beginning, now 3k left) and enabling him to break through.

Still I enjoyed it and I love the challenge and an opponent, but in my opinion, AI is cheating way tooo hard
引用自 CW79
引用自 joke_bot
Are you taking the other lowland countries? If you aren't, you wont have enough close airports to put that many planes over Northern France. Also, if you don't control enough of the land under the air zone, you won't recover losses (I think its 25%).

If your efficiency is really that bad, you don't understand the air system. To get numbers that bad, you have to be over stacking your airfields, have planes with very little of the air zone in its range (coverage), no fuel, or no supply at the airport. And if you hover over the icon in each air wing, it will tell you what the issues are.

Just go in through BEL and HOL, the French wont have enough time to stop you from breaking Northern France.

Going through sedan, you are deliberately trying to push though bad terrain.

Also, you can just make 109s, the 112s aren't necessary, so long as you build up a couple airports in the Rhein and Poland when you get to the Soviets. The 109s will have better stats.

Another thing that is nice, but isn't necessary is rushing fighters ahead of time. You should find yourself with a lack of air to research if you aren't going for navs or some other specialty planes, which gives you the ability to devote a slot to rushing fighters. (left side air tree)

If you don't already have them, just having Italy in the faction will draw off some divisions, even if they aren't in the war.

Maybe you don't have enough doctrine and supply research done?

Maybe you are letting them bomb your airfields?

The AI cheats, but only in the economy. I assume that this is done because the ai must struggle to prioritize and plan long term with so many inputs. If you tag over, you will see that the AI gets unlimited specialty stuff and only builds one building that I assume just gets transformed into whatever the AI happens to need.

Nothing is overly debilitating in the mod, even on BICE difficulty. So if you cannot win, don't blame the AI. You have the resources to win, you just need to learn to apply them correctly.


Started another run, and the solution was really to rush through the west of NL and Belgium and enter France there, not much they could do against my tanks. However, not historical, through Belgium near Sedan, almost impossible.

Well, I do understand the air system (though I did not know about coverage, admittedly), but had never planned to use air in France, as I wanted to stack all up against Russia.

Yeahh, Russia, this is where a great game/ mod gets to a point where it is not fun anymore. Someone wrote he finsishes Russia end 42, which is absolutely ridiculous. You can impossibly move that fast, and after killing like 5,5 millions, they still have like 4-8 divs at each front tile,, which would be ok if he hadnt 5-10 in the background as well, moving at warp speed and immediately stopping any fast advances. Had 2-3 rather big encirclements, the biggest with 36 divs destroyed, but Russia doesnt care at all and is right back with the same amount at the front line. Equipment being eaten up quickly, loot force one does actually nothing.

But the biggest joke is Russian air. Someone wrote their air is terrible, dont know what game he is playing lol. I had a strong focus on air, abput 5k MR He112, with 70 - 90 factories on it.
First few weeks it was good and I killed many planes, but quickly he stacked up (the question is: from where???) and always had at least 3,5 - 4k fighter in the fights, not talking about his 2-3k bombers).

I took down more than 5k of his fighters, but he still has at least 6k, and this is absolutely ridiculous. So no chance to win air, efficiency was in most times higher on my side, but his sheer quantity (just as on land) had him have air sup. in all regions.
Thus shredding my heavy trucks (of which I had like 10-11k beginning, now 3k left) and enabling him to break through.

Still I enjoyed it and I love the challenge and an opponent, but in my opinion, AI is cheating way tooo hard


i usually have 75% of my forces vs Russia with good anti air defences (land) and that 25% of my land forces are covered with 95% of all my planes. This way i kill enemy air with land troops and the one region where i have all my planes, they kill all of soviet planes nonstop. and my losses are not spread to the whole front.

hope it helps
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