Garry's Mod

Garry's Mod

StormFox - Environment mod
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Corvet Eagrdown 2017 年 9 月 11 日 下午 8:44
Suggestions
Anything to help better this mod would be highly appreciative

personally, I'd like it if there was an autumnal effect in which leaves blow in the wind
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Nak  [开发者] 2017 年 9 月 11 日 下午 11:30 
I tried, but env_wind only works on cs:go :\
Corvet Eagrdown 2017 年 9 月 11 日 下午 11:32 
heck, looks like it's just a dream for me then
Stassuvor 2017 年 9 月 12 日 上午 2:23 
t[;'ptg[t
Sky 2017 年 9 月 12 日 上午 5:46 
A slider for the in minutes per second would be nice, I know not everyone bothers with the console. There should also be an option to remove fog when the weather is set to clear, in many cases the default fog effect when the weather is set to clear is bugged and cuts your render distance to nothing on many maps.
pEppEr™ 2017 年 9 月 12 日 上午 6:19 
pls add time settings (night, day, and duration of night and day)
The ArtiStand User 2017 年 9 月 12 日 上午 6:43 
I like what this has to offer so far, however I think it'd be kinda nifty if there was a way to edit the settings for the length of day and night cycles, or even toggle when you want it to be day or night in the map.

It would make posing stuff a bit easier; if for example, a scene takes place at night, but instead of having to wait a few minutes for the sun to rise and go back down, you could just toggle day and night.
--> | Pathfinder | <-- 2017 年 9 月 12 日 上午 8:59 
add wind moving props around
Mr.Lazy 2017 年 9 月 12 日 上午 11:53 
最后由 Mr.Lazy 编辑于; 2017 年 9 月 12 日 上午 11:55
Ursa.Majeur. 2017 年 9 月 12 日 下午 12:12 
add tornadoes and hurricanes
Nak  [开发者] 2017 年 9 月 12 日 下午 12:29 
引用自 Mr.Lazy
COLOR BUG
P.s all my addons was disabled
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1133869120 http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1133868992
On it



引用自 .Ursa..Majeur.
add tornadoes and hurricanes
In an addon for SF later
Nak  [开发者] 2017 年 9 月 12 日 下午 12:51 
引用自 .Ursa..Majeur.
add tornadoes and hurricanes
Pushed an update out to fix color problems
bill torpedo 2017 年 9 月 13 日 上午 3:41 
Howdy. I must say - you shocked me. Never expected to see something like that done in Gmod. I take my hat off to you, sir. You've done the impossible.

But, praise aside, I have a few suggestions. I do a lot of serious (text-based. Clockwork and the likes) long-term RP, so, this addon is something that could enhance our experience a lot. However, I noticed that the "trainsition" between outdoors and indoors (as in, the effects fading away as you enter an indoor area to make the lighting less dim) is a bit slow. It's not a major complaint, but I was wondering if you would be able to create a slider/ console command to allow server admins to set the transition speed?

Also, I suggest adding lighting entities (light source ones. lamps etc) that do not have a model attached to them. A lot of the maps already have street lights built into them, so, it kinda limits the use of the mod's entities. Adding non-model-specific lighting sources would also allow to place them in more cramped areas that would have otherwise lacked the space for em.

P.S.: if you struggle to understand what im saying (which you might, considerign im not a native speaker) - i was talking abotu something along the lines of http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=493751477&searchtext=lighting+entities , but without the whole setting part.
bill torpedo 2017 年 9 月 13 日 上午 3:49 
Actually, yeah. Sent a little bit too early.
Perhaps allow the light sources to have colors, and also add the ability to control time itself (and the option to stop it), as well as, perhaps, allow to have both fog and rain at the same time (and change the fog's color). I think it'd be nice to have the fog be a whole separate thing of it's own that could be active regardless of weather. Do forgive if it seems much. These are mere suggestions. not demands.
最后由 bill torpedo 编辑于; 2017 年 9 月 13 日 上午 3:52
Nak  [开发者] 2017 年 9 月 13 日 上午 3:50 
Thanks for the comment, I’m genuinely happy and surprised to see all the support from the community.
I’ve been thinking of adding a non-model light entity .. or at least a tiny box that’s invisible after you make it to persistent. I'll add it in the next update.

However I have to re-write how the weather system works, to allow fully "mixed" weather, its something I'll try to make when I've added clouds (v1.1).
最后由 Nak 编辑于; 2017 年 9 月 13 日 上午 3:53
bill torpedo 2017 年 9 月 13 日 上午 3:53 
Thank you very much, man-o. I come from a rather large community, and all of us are in love with your work. Keep it up and never give up.
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