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LowLevelFatalError [File:G:\SVN_Ark\Engine\Source\Runtime\Core\Private\GenericPlatform\GenericPlatformMemory.cpp] [Line: 51]
Ran out of memory allocating 65915367424 bytes with alignment 0
VERSION: 272.2
KERNELBASE.dll!UnknownFunction (0x00007ffb7d2c95fc) + 0 bytes [UnknownFile:0]
ShooterGameServer.exe!FError::LowLevelFatal() (0x00007ff75da88caa) + 0 bytes [g:\svn_ark\engine\source\runtime\core\private\misc\outputdevice.cpp:354]
ShooterGameServer.exe!FMallocBinned::Malloc() (0x00007ff75dab0a0e) + 0 bytes [g:\svn_ark\engine\source\runtime\core\public\hal\mallocbinned.h:984]
ShooterGameServer.exe!FHeapAllocator::ForAnyElementType::ResizeAllocation() (0x00007ff75cf05e85) + 43 bytes [g:\svn_ark\engine\source\runtime\core\public\containers\containerallocationpolicies.h:347]
ShooterGameServer.exe!APrimalWorldSettings::PreGameplaySetup() (0x00007ff75d1c8ae6) + 78 bytes [g:\svn_ark\projects\shootergame\source\shootergame\private\primalworldsettings.cpp:101]
ShooterGameServer.exe!APrimalWorldSettings::BeginPlay() (0x00007ff75d1c89d6) + 8 bytes [g:\svn_ark\projects\shootergame\source\shootergame\private\primalworldsettings.cpp:85]
ShooterGameServer.exe!ULevel::RouteActorInitialize() (0x00007ff75e0f47c6) + 0 bytes [g:\svn_ark\engine\source\runtime\engine\private\level.cpp:1721]
ShooterGameServer.exe!UWorld::InitializeActorsForPlay() (0x00007ff75e27dce0) + 16 bytes [g:\svn_ark\engine\source\runtime\engine\private\world.cpp:3144]
ShooterGameServer.exe!UEngine::LoadMap() (0x00007ff75e25aba1) + 0 bytes [g:\svn_ark\engine\source\runtime\engine\private\unrealengine.cpp:9911]
ShooterGameServer.exe!UEngine::Browse() (0x00007ff75e25639d) + 41 bytes [g:\svn_ark\engine\source\runtime\engine\private\unrealengine.cpp:8620]
ShooterGameServer.exe!UShooterGameInstance::StartGameInstance() (0x00007ff75d23071a) + 0 bytes [g:\svn_ark\projects\shootergame\source\shootergame\private\shootergameinstance.cpp:275]
ShooterGameServer.exe!UGameEngine::Init() (0x00007ff75e05f028) + 0 bytes [g:\svn_ark\engine\source\runtime\engine\private\gameengine.cpp:724]
ShooterGameServer.exe!UShooterEngine::Init() (0x00007ff75d22217e) + 0 bytes [g:\svn_ark\projects\shootergame\source\shootergame\private\shooterengine.cpp:331]
ShooterGameServer.exe!FEngineLoop::Init() (0x00007ff75cf00f79) + 0 bytes [g:\svn_ark\engine\source\runtime\launch\private\launchengineloop.cpp:2093]
ShooterGameServer.exe!GuardedMain() (0x00007ff75cefd4d3) + 20 bytes [g:\svn_ark\engine\source\runtime\launch\private\launch.cpp:128]
ShooterGameServer.exe!GuardedMainWrapper() (0x00007ff75cf02e5a) + 5 bytes [g:\svn_ark\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]
ShooterGameServer.exe!WinMain() (0x00007ff75cf02f90) + 8 bytes [g:\svn_ark\engine\source\runtime\launch\private\windows\launchwindows.cpp:209]
ShooterGameServer.exe!__tmainCRTStartup() (0x00007ff75eff22b1) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]
KERNEL32.DLL!UnknownFunction (0x00007ffb7fab13d2) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ffb7fde54f4) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ffb7fde54f4) + 0 bytes [UnknownFile:0]