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报告翻译问题
>[PYTHN] Sgt.Mikey: should be fixed in latest release
>ChrisW: should be fixed in latest release, if there are any around Cherno, would be nice if you can give some more info as we mainly looked around Elektro.
> MOO MOO PINK SHEEP : It's been identified and triaged, work in progress
>Ringo: should be fixed in latest release if you were specifically looking around Elektro
>Major Mittens: can not reproduce using 3den editor with player on foot as well as crossing bridge on quadbike. Please see if above setup will allow repro on your environment and give a bit more context to bug report, a repro scenario would help.
It seems all lakes (Not the sea) have some weird stuff going on with their shaders. When you are close to them, it looks fine, but as you move away they display odd behaviour. Here's an Imgur album with pictures as well as my Video Settings. Gorgeous looking map otherwise!
https://imgur.com/a/qdsuR
sorry, I'm having a hard time understanding what you are saying, would you be able to rephrase it?
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1152202320
So you are saying, when loading Chernarus Redux along with other CUP map and CUP core, then those two buildings are floating because Chernarus Redux is loaded as well?
I'm not sure what kind of scenario you would have to be using the cup map chernarus and have this mod loaded along with it if you may explain, thanks.