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Edit: Not a load order issue. Just disabled everything but Rimatomics to test it.
Exception filling window for RimWorld.Dialog_BillConfig: System.ArgumentNullException: Value cannot be null.
Parameter name: key
at System.Collections.Generic.Dictionary`2[TKey,TValue].FindEntry (TKey key) [0x00008] in <eae584ce26bc40229c1b1aa476bfa589>:0
at System.Collections.Generic.Dictionary`2[TKey,TValue].ContainsKey (TKey key) [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0
at RimWorld.Dialog_BillConfig.FillOutputDropdownOptions (System.Collections.Generic.List`1[Verse.FloatMenuOption]& opts, System.String prefix, System.Action`1[T] selected) [0x000ed] in <f0ac5eb9b52e4cc396c70fc9a4ee15e5>:0
at RimWorld.Dialog_BillConfig.DoWindowContents (UnityEngine.Rect inRect) [0x00875] in <f0ac5eb9b52e4cc396c70fc9a4ee15e5>:0
at Verse.Window.InnerWindowOnGUI (System.Int32 x) [0x001a6] in <f0ac5eb9b52e4cc396c70fc9a4ee15e5>:0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.Window:InnerWindowOnGUI (int)
UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)
Exception filling window for RimWorld.Dialog_BillConfig: System.ArgumentNullException: Value cannot be null.
Parameter name: key
[Ref 848A3987]
at System.Collections.Generic.Dictionary`2[TKey,TValue].FindEntry (TKey key) [0x00008] in <eae584ce26bc40229c1b1aa476bfa589>:0
at System.Collections.Generic.Dictionary`2[TKey,TValue].ContainsKey (TKey key) [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0
at RimWorld.Dialog_BillConfig.FillOutputDropdownOptions (System.Collections.Generic.List`1[Verse.FloatMenuOption]& opts, System.String prefix, System.Action`1[T] selected) [0x000ed] in <f0ac5eb9b52e4cc396c70fc9a4ee15e5>:0
at RimWorld.Dialog_BillConfig.DoWindowContents (UnityEngine.Rect inRect) [0x008e1] in <f0ac5eb9b52e4cc396c70fc9a4ee15e5>:0
- TRANSPILER Troy_Alias.TacticalGroups: IEnumerable`1 TacticalGroups.HarmonyPatches_GroupBills:DoWindowContents_Transpiler(IEnumerable`1 instructions)
at Verse.Window.InnerWindowOnGUI (System.Int32 x) [0x001d3] in <f0ac5eb9b52e4cc396c70fc9a4ee15e5>:0
- TRANSPILER Uuugggg.rimworld.TDS_Bug_Fixes.main: IEnumerable`1 TDS_Bug_Fixes.FixWindowDragInsteadOfReorderable:Transpiler(IEnumerable`1 instructions)
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch5 (string)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Window.InnerWindowOnGUI_Patch0 (Verse.Window,int)
UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)
Experimented a bit. The only way around is to disassemble the storage pool
Edit: Seems like there's no way around once it's set off. The cause is either a research reactor, having any completed Rimatomics project, or the reactor core. Not good.
Edit 2: The cause seems to be Style Change Anytime. ???
Exception filling window for RimWorld.Dialog_BillConfig: System.ArgumentNullException: Value cannot be null.
Parameter name: key
[Ref 1CF09B55]
at System.Collections.Generic.Dictionary`2[TKey,TValue].FindEntry (TKey key) [0x00008] in <eae584ce26bc40229c1b1aa476bfa589>:0
at System.Collections.Generic.Dictionary`2[TKey,TValue].ContainsKey (TKey key) [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0
at RimWorld.Dialog_BillConfig.FillOutputDropdownOptions (System.Collections.Generic.List`1[Verse.FloatMenuOption]& opts, System.String prefix, System.Action`1[T] selected) [0x000ed] in <f0ac5eb9b52e4cc396c70fc9a4ee15e5>:0
at RimWorld.Dialog_BillConfig.DoWindowContents (UnityEngine.Rect inRect) [0x008e1] in <f0ac5eb9b52e4cc396c70fc9a4ee15e5>:0
- TRANSPILER fr.slimesenpai.rimworld.endlessgrowth: IEnumerable`1 SlimeSenpai.EndlessGrowth.Dialog_BillConfig_DoWindowContents_Patch:Transpiler(IEnumerable`1 instructions)
- TRANSPILER Dra.StyleChangeAnytime: IEnumerable`1 StyleChangeAnytime.PatchRelevantStylesOnly:Transpiler(IEnumerable`1 instructions, MethodBase baseMethod)
- TRANSPILER Dra.StyleChangeAnytime: IEnumerable`1 StyleChangeAnytime.RemoveClassicRequirementPatch:Transpiler(IEnumerable`1 instructions, MethodBase baseMethod)
at Verse.Window.InnerWindowOnGUI (System.Int32 x) [0x001a6] in <f0ac5eb9b52e4cc396c70fc9a4ee15e5>:0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch3 (string)
Verse.Window:InnerWindowOnGUI (int)
UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)
it come from the pool. i hope there will be a fix soon <3