STAR WARS™ Empire at War: Gold Pack

STAR WARS™ Empire at War: Gold Pack

EaWX: Thrawn's Revenge 3.4 (Updated April 2nd)
Love this mod, more options/challenge?
Love this mod (10K+ hours... I do Cruel Admiral at 10% pop cap single planet start big map, only allowed to attack 1 new system per week so the AI has time to expand/grow/counterattack, etc.). It's as punishing as it is rewarding. Doing 1st game starting on Coruscant, incredibly difficult/satisfying to get a game off the ground in the deep core completely surrounded by all factions. This is will likely be my new default way to play.

FYI: I just saw someone posted a mod on 3.4 with 400 space pop cap and 20 ground. I wish base TR had this/other high-level mechanic options (like setting unique pop caps, select to have the food/parts economy system, etc.) so I'm intrigued, anyone tried it out yet? Does it work or crash? I have no idea on the coding for this, would it be a simple thing to add select-able options for caps and push out a 3.5 to add more replay-ability and keep hardcore players engaged without having to do all the work/models/graphics of new faction?