STAR WARS™ Empire at War: Gold Pack

STAR WARS™ Empire at War: Gold Pack

EaWX: Thrawn's Revenge 3.4 (Updated April 2nd)
76561198209965563 2024 年 8 月 12 日 下午 4:23
Slow down era progression?
Heya folks. Would anyone happen to know how to slow down the rate at which the progressive galactic conquest progresses?
I remember previous versions of the mod taking 60-100 weeks or so to advance to the next era (without killing the Imperial leaders). In more recent versions, the eras seem to progress every 30 cycles or so.

If i were to edit the files, would it be xml or lua?

Thanks :)
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Cooler12351 2024 年 8 月 13 日 上午 12:20 
Eras aren't important anymore.
Tech progression is now year based instead of era based.
The only thing the era does nowadays is setting your starting setting
76561198209965563 2024 年 8 月 13 日 上午 3:36 
Hey Cooler, thanks for you reply. Is there any way to change how quickly the years go by? I've looked on xml Gameconstants etc
Thanks :)
Cooler12351 2024 年 8 月 13 日 上午 3:56 
That should be definied in the script folder
Probably named year handler or something like that
76561198209965563 2024 年 8 月 14 日 上午 6:08 
Thanks so much. Played about with it but nothing seems to have changed. I saw on 'Game constants LUA' it said "Year_Cycles = 12". I changed that numbed but nothing happened. Must be some more coding somewhere lol
Hippocrates 2024 年 9 月 9 日 上午 5:31 
Hi folks! Bringing this one back up to see if anyone has any suggestions on where the era settings might be? Love the mod and I play it on the cruel AI difficulty, with the expanded map sub-mod, so I'd love to be able to slow down the passage of years and extend each era a bit, so as to delay the introduction of new ship types and story events.

I've hunted around in the scripts folders and also tried the "Year_cycles" setting mentioned above, but no luck on either one. Any pointers towards the right line to tweak would be appreciated. :)
starke.jett 2024 年 12 月 17 日 上午 10:06 
if you ever do figure it out please let me know. I've wanted the same thing, as it feels a bit rushed for large scale long term games. Doubling it, so each year is 24 cycles, would be about right imo
I've found a solution:

In: [Steam Install Location]\Steam\steamapps\workshop\content\32470\1125571106\Data\Scripts\Library\eawx-plugins\year-handler

Find: YearHandler.lua

On Line 17, change self.cycles_per_month = 1 to self.cycles_per_month = x where x is your desired months per cycle. I can confirm it works with self.cycles_per_month = 3, making it 3 cycles per month. I also set the file to read-only, unsure if that effected whether the change was confirmed. I also started a new game so can't confirm it will work with saves, but I imagine it would since it's a script file change and not a campaign setup file.
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