Garry's Mod

Garry's Mod

Stop Motion Helper
The Red E2 2024 年 11 月 15 日 上午 4:33
Facial animation advice
It claims to animate the faces, but I'm not fully sure where I'm going wrong. Do I have to do it as a separate timeline?

Can someone give me some advice that can help me, please? Maybe a guide could help.
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The Red E2 2024 年 11 月 15 日 上午 4:35 
I honestly don't know if there's something in trying to animate the face that I am not doing quite right. I can move a ragdoll's limbs in the animation, no issue there, but when trying to do the faces, I'm not fully sure if I have to do that as it's own timeline.
PenolAkushari  [开发者] 2024 年 11 月 15 日 上午 4:53 
do you still have the face you're animating selected with the faceposer? deselect it or put the toolgun away to let smh control it, as otherwise faceposer overrides it
The Red E2 2024 年 11 月 15 日 上午 5:02 
I eventually figured it out.
Lord Vader 2024 年 12 月 10 日 上午 11:58 
引用自 The Red E2
I eventually figured it out.
how?
The Red E2 2024 年 12 月 10 日 下午 12:47 
引用自 lord Vader
引用自 The Red E2
I eventually figured it out.
how?

Learned that when the face poser tool is used during the animation creation, it doesn't show, but when you switch tools, the face animation shows. To get the faces showing, when you've animated it, change tool and look back on what you worked on.
最后由 The Red E2 编辑于; 2024 年 12 月 10 日 下午 12:48
The Red E2 2024 年 12 月 10 日 下午 12:49 
引用自 PenolAkushari
do you still have the face you're animating selected with the faceposer? deselect it or put the toolgun away to let smh control it, as otherwise faceposer overrides it

Learned that at some point.

Thanks.
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