Garry's Mod

Garry's Mod

Stop Motion Helper
Add more features/ add tool compatibility
This is the only Gmod animation tool and it’s great but as I use it it lacks compatibility with other great tools that could improve it, such as the composite bone merge tool, sub, material tool, color tree, or sub color. With these additions it help with optimization in animations reducing ragdoll dupes to fit certain animations like model morphing or, improving frames with bone merges. And expanding animation content. I’d like an expansion to this tool, but hey if it ain’t possible it’s fine
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PenolAkushari  [开发者] 10 月 1 日 下午 8:38 
iirc composite bonemerge tool has console commands in it that enable it to work with smh, they may be mentioned on its workshop page
reikerdude 10 月 1 日 下午 8:43 
引用自 PenolAkushari
iirc composite bonemerge tool has console commands in it that enable it to work with smh, they may be mentioned on its workshop page
I thank you for that information
PenolAkushari  [开发者] 10 月 1 日 下午 8:58 
but yeah, unsure about support for tools that straight up edit materials, as iirc some generate .vmt on the fly in the RAM or smth like that, trying to animate changes for that could be troublesome, unless their materials got some material proxies that can be manipulated with lua, i guess.

as for some other stuff, there was a plan to also be able to select any bonemerged entities on a model, so easy or advanced bonemerge would be animateable too
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