Garry's Mod

Garry's Mod

Star Wars Lightsabers
Katana Lightsabers is now also a thing.
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=634450633
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=634450656
I always loved the idea of having a lightsaber katana, so I decided to add that one as well.
I was pleased with the result and decided to share it with you guys.
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Metamorpho 2016 年 3 月 5 日 上午 10:54 
Good job, but have you tried asking the owner to use this? I mean, if you unpacked the mod and implemented this yourself, then why not join the development team? Your're obviously a natural.
traitorous8 2016 年 11 月 26 日 下午 12:04 
This is amazing, but would you be willing to teach how to do this?
traitorous8 2016 年 11 月 26 日 下午 1:46 
Wait... I think I thought of it.

If you were to somehow make a new category of blades, just like the blade1, blade2, blade3 etc. or quillon1, quillon2, quillon3 etc., you could replace the model shape. Is this how you did it? (I'm so proud of myself for thinking of this.)
Unfortunately, no. It was a combination of a custom texture and modifying the mod to have allow for a selectable option to overwrite the normal texture.

That's all there is to it.
Oh wait, you guessed the replace part.
traitorous8 2016 年 11 月 26 日 下午 7:42 
Okay, thanks. I'll see if I can do it, for now I'm just working on a custom hilt.
traitorous8 2016 年 11 月 26 日 下午 7:45 
Do you think creating a new category of blade could be possible and could work?
I don't see categories working as of now. It would require a complete overhaul of how it works now.
traitorous8 2016 年 11 月 26 日 下午 8:26 
Okay, thank you very much. Again, I'll look into it. And I just finished that model, it's the darksaber hilt, hence why I wanted to know how to make this shape.
[Osiris] StarLight 2017 年 1 月 12 日 上午 7:47 
Not quite a complete you just need to change how the rendering or the GetSaberPos just a bit
Nate, some fluffy Lu 2017 年 1 月 19 日 下午 4:30 
Oh that is awesome!
TallyhoJrIV 2017 年 2 月 15 日 上午 7:24 
awesome
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