Master of Orion

Master of Orion

Unofficial Code Patch Steam Workshop
boltlore 14. feb. 2021 kl. 14:59
101 Titans and what not in a single antaran raiding party - after 2 attacks with only a dozen ships
242 - ships total with 911 bombs and a Deathstar - IF Antarans say HI with that fleetsize why dont they crush the entire galaxy with one go instead of a poor little planet b4 they vanish.

While their defense fleet is always the same size and a total pushover by that comparison. If you wish/need a screenshot I might upload it to my profile.

My space factory is ready to build a asteroid mine for :steamsalty: supplies. :steamhappy:
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WhatIsSol  [udvikler] 14. feb. 2021 kl. 15:41 
If you are wanting me to take a look, I would need output_log.txt and save files.

Changing the size of their defense fleet will be updated in some UCP release.
boltlore 14. feb. 2021 kl. 19:01 
I have just finished that game, is that save still useful and where can I find that output_log.txt file? The antarans returned to their previous fleetsize, after that brobdingnag / crazy one.
I originally just wanted to share that strange event, it also only happens once between a few games iirc. Thanks 4 the reply anyway.:steamthumbsup:
WhatIsSol  [udvikler] 14. feb. 2021 kl. 21:00 
That used to be a common problem with an unpatched game. A output_log.txt would indicate whether UCP is installed correctly or not.
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