Stellaris

Stellaris

Ethics and Civics Classic (Machine Spirit Update)
Hunt11 2018 年 1 月 19 日 下午 6:20
Civic Changes
So in the previous versions of the mod there were a lot more civics that allowed you to customize the type of empire that you wanted to play. For example being able to really focs in on leardership or unity. Now though most of those options seem to be gone. I can understand the changes made to the traditions as attempt to make them more streamlined, but the change to civics seems to just make everything that much more bland.
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VirtualboyX 2018 年 2 月 21 日 下午 7:46 
I agree with this statement. I know balance is hard to achieve, but I made some pretty good builds to make playing tall more playable. But the most powerful means of unity are gone. Agrarian Idyll doesn´t even produce Unity on farms anymore.
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