Stellaris

Stellaris

Ethics and Civics Classic (Machine Spirit Update)
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petruxa  [开发者] 2017 年 11 月 9 日 上午 6:31
BUG REPORTS
Please, use this thread to report any bugs, you believe related to my mod.
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Larien 2017 年 11 月 9 日 上午 7:19 
With regards to the tradition notification thing, it is a bit annoying to have to keep checking the traditions page to see if you have enough unity as the amount goes up with each pop and colony so the end number rarely remains static for long.

It seems like the code that checks to see if you have enough has been set to always be 'on' rather then running through the checking code that sees if current unity = target unity.
cariari 2017 年 11 月 9 日 上午 7:56 
Hi! First, I love your mod. There seems to be a bug with the tradition available notification since it seems to pop up even if I don't have enought points to do so. Also, I play with the no-Paradoxian species mod, since I absolutely detest the Commonwealth of Man species. Most of the Paradoxian species with your mod dissapear EXCEPT Commonwealth of Man :(
petruxa  [开发者] 2017 年 11 月 9 日 上午 7:57 
You see, I never touched such a code, I don't even know where it might be. I suppose it's bug related to some hardcoded stuff. Unfortunately Stellaris have quite a lot of them.
最后由 petruxa 编辑于; 2017 年 11 月 9 日 上午 8:01
Larien 2017 年 11 月 9 日 上午 8:01 
Yeah it could be...possibly a result of changing the core traditions, though the Plentiful Traditions mod managed to make changes without causing this bug but I don't think it touched on the original traditions, only putting new ones in.

I do want to say I absolutely love your mod and the options it brings to making governments so if there is no way to fix this bug, I'm going to live with it anyway because the options your mod brings are too good not to use.
最后由 Larien 编辑于; 2017 年 11 月 9 日 上午 8:03
petruxa  [开发者] 2017 年 11 月 9 日 上午 8:19 
@Larien you see, I already encountered this bug before and somehow it got "cured" on itself. I hope this will be solved as well eventually.
Larien 2017 年 11 月 9 日 上午 8:35 
Right, that's fair enough, for now we'll just stick with it.
[Z] Dezert [V] 2017 年 11 月 9 日 上午 9:56 
Багов туча.
Начну с мелких:
1. визуальные косяки.
ssmaker.ru/03ce3c2b.jpg
ssmaker.ru/d164003b.jpg
2. Постоянно вылезающее сообщение о приянтии традиций, хотя еще копить и копить...
ssmaker.ru/cf2e7d9a.jpg
3. нельзя просветить примитивов:
ssmaker.ru/8525f55b.jpg
Не смотря на то, что у примитивов только колективизм и эголитизм.
最后由 [Z] Dezert [V] 编辑于; 2017 年 11 月 9 日 上午 9:57
Elidurden123 2017 年 11 月 9 日 上午 9:59 
is it normal for only robot rights being locked off for non Materialist empires as was pre-Patch?
petruxa  [开发者] 2017 年 11 月 9 日 上午 10:09 
@Dezert адреса картинок скрыты. Тучи багов там нет, вылезающее сообщение о приянтии традиций я починил, просвещение примитивов я не трогал. Что там за визуальные косяки, где?
petruxa  [开发者] 2017 年 11 月 9 日 上午 10:10 
@Elidurden123 not sure I've got the question.
Maniacal 2017 年 11 月 9 日 上午 11:43 
Developing Energy Infrastructure demand for the trader factions text asks for a "Mineral Processing Plant II" not tested whether that is just for the flavor text or also a mechanics bug.
petruxa  [开发者] 2017 年 11 月 9 日 下午 1:10 
@[FS-076] Maniacal actually it's been fixed in the latest update
Rarecowpie 2017 年 11 月 9 日 下午 1:24 
As a machine empire, I cannot build thermal boreholes because machine empires do not have the ability to build planetary administrations--their administrative building is called something else.
Dat Fishe 2017 年 11 月 9 日 下午 4:40 
Well, this could quite possibly be a conflict with another mod I play (although I don't see how), and I have not played since last night, before your latest update, but I haven't seen it here. Most ethic/civic combonations with the "Direct Democracy" government authority results in a "Technocratic Commonwealth" government, which I think is this mod's replacement for the vanilla "Direct Democracy", even with spiritualist empires. It is not that big of a deal, and does not make the game unplayable at all, as this is an amazing mod, but just thought I should put it out there.
Phoenixblood 2017 年 11 月 9 日 下午 11:20 
In your full description, you state that we are supposed to get 4 Civic points, but I am only getting 3 available civic points at the Empire creation screen
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