Stellaris

Stellaris

Ethics and Civics Classic (Machine Spirit Update)
Ethics attraction bug... or not?
I often notice that some goverment ethics, even if they are fanatic-tier do not gain any followers. There are attraction bonuses, but 0% of population are expected to join the parties. A 150 years can pass but nothing may change.

I started playing as a fanatic elitist/indiviualist/xenophile/industrialist timocracy and so far only elitism and individualism are popular. I may be mistaking but sometimes even with same empires outcome may turn out diffrent with at least one ethic having no representation. Please fix that.
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Some other bugs

-Traders faction says that constructing Mineral Processing plant will please them instead of Energy Grid.
- tr_commerce_finish_effect in traditions menu shows up instead of some part of Commerce traditions description.
- Even if I don't have enough tradition points the popup with traditions icon still says I have enough Unity to buy a new tradition.
- New Babylon perk description still refers to Diversity as 'Unity'
Laatst bewerkt door pyatr; 9 nov 2017 om 2:30
petruxa  [ontwikkelaar] 9 nov 2017 om 6:28 
PSTR thanks, I've fixed almost all of these bugs.

About ethis attractions - see, this stuff is very much random in Stellaris, you can't really affect this, you can only set the attraction modifiers. but that's it.

Might be that it is random, but i got the same problem in my game and it's only affecting the vanilla factions, the new ones from your mod are fine. My empire is Fanatic Pacifist/Fanatic Spiritualist/Libertarian and i never got ANY faction attraction for my governing ethoi, but as soon as i started getting Harmony traditions the collectivist faction popped up and soon after that the ecologist one made his appearance.
And no matter how much ethics attraction i get for any of the vanilla ethoi i get, non of them ever gets even an inch of support.
Under ethics_rebuild_ethics.txt, the new ethics have a pop_attraction { value = 100 } whereas the vanilla ethics in 00_ethics.txt has pop_attraction { value = 1 }. I've tested this and it seems to cause the new ethics to effectively prevent the vanilla ethics from attracting any pops.
Origineel geplaatst door Eco:
Under ethics_rebuild_ethics.txt, the new ethics have a pop_attraction { value = 100 } whereas the vanilla ethics in 00_ethics.txt has pop_attraction { value = 1 }. I've tested this and it seems to cause the new ethics to effectively prevent the vanilla ethics from attracting any pops.
This can happen to any ethics, though.
Yes, this has happened to me as well. My pops seem to only ever be attracted to the ethics added by this mod, if you count "egalitarian" (which I do). This is even if they are conformist, and fanatic spiritualist.
Origineel geplaatst door Fish-E:
Yes, this has happened to me as well. My pops seem to only ever be attracted to the ethics added by this mod, if you count "egalitarian" (which I do). This is even if they are conformist, and fanatic spiritualist.
This has happened in every game I have played so far
can confirm changing pop attraction to 100 from 1 in vanilla ethos fixes the bug
I have had this problem alot aswell and it tended to result from other mods that alter ethics in certain ways. sometimes when this mod is patched the ethics scripts resets or has some other hiccup and this happens so wait for a patch if no other mods are causing the problem.
Looks like it's fixed in the latest version
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