Garry's Mod

Garry's Mod

Jailbreak
Clark  [开发者] 2017 年 8 月 1 日 下午 3:20
Feature Requests
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Metropolice From City17 2017 年 9 月 2 日 下午 5:07 
Isn't possibile to have fists as inmates, so they can be able to, for example, break secret walls ec. ?
Clark  [开发者] 2017 年 9 月 2 日 下午 8:02 
引用自 Shiroyasha
Isn't possibile to have fists as inmates, so they can be able to, for example, break secret walls ec. ?
If you go into the sh_config.lua and add "weapon_fists" into the inmate array they will get fists.

It would like like this.

// Selection of weapons that Inmates can spawn with.
GM.InmateWeapons = { "weapon_fists", }

Fists are included in gmod by default[github.com]
最后由 Clark 编辑于; 2017 年 9 月 2 日 下午 8:03
Metropolice From City17 2017 年 9 月 3 日 上午 4:01 
引用自 Clark
引用自 Shiroyasha
Isn't possibile to have fists as inmates, so they can be able to, for example, break secret walls ec. ?
If you go into the sh_config.lua and add "weapon_fists" into the inmate array they will get fists.

It would like like this.

// Selection of weapons that Inmates can spawn with.
GM.InmateWeapons = { "weapon_fists", }

Fists are included in gmod by default[github.com]
Did and it works, thanks a lot for the help and the answer!
Metropolice From City17 2017 年 9 月 3 日 下午 1:08 
Sorry i have another issue, i got to have fists as an inmate but it seems it replace the slots where weapons are equipped so i can't take primray weapons like ak ecc. but only secondary weapons like deagle, there is any way to fix it?
Clark  [开发者] 2017 年 9 月 3 日 下午 4:08 
引用自 Shiroyasha
Sorry i have another issue, i got to have fists as an inmate but it seems it replace the slots where weapons are equipped so i can't take primray weapons like ak ecc. but only secondary weapons like deagle, there is any way to fix it?
I'm working on a fix. Should see update within an hour of this post.
Skull 2021 年 3 月 27 日 下午 5:29 
helicopers
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