边缘世界 RimWorld

边缘世界 RimWorld

Prepare Landing
neitsa  [开发者] 2017 年 9 月 2 日 上午 10:13
[Update] v0.5.0
A more readable version is located here on github: https://github.com/neitsa/PrepareLanding/releases/tag/v0.5

**`RimWorld Version: Alpha 17b`** The source code for `PrepareLanding` is licensed under the [MIT Licence](https://opensource.org/licenses/MIT). # General # Version 0.5.0 **Released September 02, 2017** **`RimWorld Version: Alpha 17b`** # General What's New? =========== The [online manual](https://neitsa.github.io/games/rimworld/preparelanding/) has been rewritten to account for the latest changes. * [**Important**] Most / Least Feature filter ([see manual](https://neitsa.github.io/games/rimworld/preparelanding/temperature_tab.html#most-least-feature)) - Allows to filter on the following highest / lowest world characteristics: - Elevation - Rainfall - Temperature * [**Important**] God Mode ([see manual](https://neitsa.github.io/games/rimworld/preparelanding/god_mode_tab.html)) - Allows player to change tiles' characteristics on the world map - Biome - Average Temperature - Terrain (Hilliness) - Elevation - Rainfall - Stone Types * [**Important**] Temperature Forecast ([see manual](https://neitsa.github.io/games/rimworld/preparelanding/temperature_tab.html#temperature-forecast)) * Less clicking for River and Road filters, they now have 3 buttons (Reset, All, None) * Fixed a bug when there were more rivers than in Vanilla - Also fixed for Roads Filter * Internal - Huge code refactoring - TileHighlighter now uses RimWorld's WorldLayer class - It takes a little bit more time to draw the highlighted tiles but, - It is less laggy and less demanding on smaller computers - Code and data for drawing map overlays is implemented (but not activated yet) Detailed Changelog ================== Fixed Issues ------------ * Add filtering on most / least (max / min) tile features [issue #10: requested by Barky, Zapleek] * Rework the tile Highlighter [issue #11] * Add must/must not have road/river" regardless of type. [issue #15: request by WorkingClassHero] * Long list of rivers breaks the GUI layout [issue #17: request by elwooha6] Future Plans ============ * Check if possible to actually set the tile properties according to user choices [issue #8] - 6 feature planned on 8 have been implemented (see God Mode) * Add world map overlays for various features (temperature, rainfall, etc.) [issue #12] - Code & data are there but it is too slow at the moment to be released.
最后由 neitsa 编辑于; 2017 年 9 月 2 日 下午 4:07