ARK: Survival Evolved

ARK: Survival Evolved

Tek Glass
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Biggumzzz  [开发者] 2017 年 7 月 29 日 上午 5:28
Bugs / Exploit Reports
Post Bugs and Exploits here! Make sure to give enough detailed information of the issue or exploit!
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正在显示第 1 - 10 条,共 10 条留言
eagle_1980 2017 年 10 月 12 日 下午 6:37 
Not sure if its this mod or S+ mod, so am posting this in both. you'll notice the screenshot where I have Glass Tek Wall, Glass Tek Doorframe/door with S+ ceilings. The issue is that despite it being enclosed, it's raining inside the elevator shaft. Doesnt rain anywhere else inside the building, just the elevator shaft. Not sure if its cause its 2x2 space or something. Basically near the bottom of the elevator shaft it stops raining there. The elevator shaft is 20 walls high.

https://steamuserimages-a.akamaihd.net/ugc/863988012268363029/926662433D32BF30A1CE04204256392D79A9146D/
Biggumzzz  [开发者] 2017 年 10 月 28 日 上午 7:06 
Well if the Ceilings are S+ then I am guessing the ceilings aren't stopping the rain from the top correctly. So Its obviously S+ ,
Orpartlu 2017 年 12 月 8 日 下午 10:54 
Really like how amazing everything looks, we ran into a problem with the right sloped walls though. If you are looking at a structure and try to place them nothing happens you just punch, if you aren't looking at a structure it says no snap points for a fracture of a second unless you spam the hotkey you have them on.
Orpartlu 2017 年 12 月 8 日 下午 10:57 
One other problem we have run into, can't walk through doorways that are at the end of a sloped roof.
最后由 Orpartlu 编辑于; 2017 年 12 月 8 日 下午 10:57
dragonhunter 2018 年 2 月 27 日 下午 4:41 
First, you have done a wonderful job with this mod so far. I have encountered a bug. The issue is on an unofficial dedicated server, on TheIsland map running on Linux, I own the box, I am the admin and it is up to date.

When I try to move an installed double door I lose the door. When I pick up the door a Double Door Frame shows up in my inventory instead. Sometimes when I pick up the (empty) double door frame I see the graphics of the door shattering. but bottom line when I try to move the two pieces of the double door I end up with two frames and no door. this is in a structure built entirely of TekGlass. the only other Mod I have loaded that has anything to do with building is "castles, keeps and forts".

I am not the only user on my server to encounter this bug. Hopefully this is enough info to help you locate the errent piece of code (it's not a bug, it's an undocumented design feature haha).
CronnerDK 2018 年 3 月 8 日 上午 8:37 
sometimes the right sloped wall cannot be placed at all, it does not appear when trying to place it

when making 1 item you get several for example 2 pillars
最后由 CronnerDK 编辑于; 2018 年 3 月 9 日 上午 6:18
Anoobis 2018 年 4 月 8 日 上午 9:23 
引用自 Cronner
sometimes the right sloped wall cannot be placed at all, it does not appear when trying to place it

Confirmed on my server(s) as well.

Additionally, you must use left sloped walls for a snap point for the sloped roofs. You can use a traditional or S+ sloped wall on the other end but it provides no support, Meaning, when you remove the sloped roof attached to the glass sloped wall, the others are destroyed.

Please fix!
最后由 Anoobis 编辑于; 2018 年 4 月 8 日 上午 9:24
Anoobis 2018 年 4 月 8 日 上午 9:33 
Another issue...

The ceiling tiles will not allow a pillar to snap to it. I can use a vanilla (or S+) ceiling, however, the vanilla or S+ tile snaps higher than the glass one.

Please fix this also!
DeliHead 2018 年 6 月 28 日 上午 6:02 
Not sure if you are aware but when picking up double doors (not the frame) it gives you the door frame instead. So crafting one door (which gives you 4 doors) can be converted to doorframes. Iv only tested on double doors.
Gameovergirl217 2021 年 6 月 23 日 上午 6:24 
Assertion failed: IsValid() [File:F:\build\GEN2DLC\Engine\Source\Runtime\Core\Public\Templates\SharedPointer.h] [Line: 658]



VERSION: 331.7
KERNELBASE.dll!UnknownFunction (0x00007fff12644b89) + 0 bytes [UnknownFile:0]
ShooterGame.exe!FOutputDevice::Logf__VA() (0x00007ff69b007af8) + 159 bytes [f:\build\gen2dlc\engine\source\runtime\core\private\misc\outputdevice.cpp:145]
ShooterGame.exe!FDebug::AssertFailed() (0x00007ff69aff4768) + 117 bytes [f:\build\gen2dlc\engine\source\runtime\core\private\misc\outputdevice.cpp:220]
ShooterGame.exe!<lambda_d7de6281e5d0f1c7ca43f5ae1208e37c>::operator()() (0x00007ff699d76b15) + 319 bytes [f:\build\gen2dlc\projects\shootergame\source\shootergame\private\shootergameinstance.cpp:1544]
ShooterGame.exe!TBaseFunctorDelegateInstance_ThreeParams<<lambda_d7de6281e5d0f1c7ca43f5ae1208e37c>,void,TSharedPtr<IHttpRequest,0>,TSharedPtr<IHttpResponse,1>,bool>::Execute() (0x00007ff699d80095) + 237 bytes [f:\build\gen2dlc\engine\source\runtime\core\public\delegates\delegateinstancesimpl.inl:850]
ShooterGame.exe!TBaseRawMethodDelegateInstance_ThreeParams<FAmazonS3MultipartUpload,void,TSharedPtr<IHttpRequest,0>,TSharedPtr<IHttpResponse,1>,bool>::ExecuteIfSafe() (0x00007ff6990dd2ea) + 0 bytes [f:\build\gen2dlc\engine\source\runtime\core\public\delegates\delegateinstancesimpl.inl:375]
ShooterGame.exe!TBaseDelegate_ThreeParams<void,TSharedPtr<IHttpRequest,0>,TSharedPtr<IHttpResponse,1>,bool>::ExecuteIfBound() (0x00007ff69b5c5aa3) + 72 bytes [f:\build\gen2dlc\engine\source\runtime\core\public\delegates\delegatesignatureimpl.inl:1126]
ShooterGame.exe!FHttpRequestWinInet::FinishedRequest() (0x00007ff69b5c6213) + 56 bytes [f:\build\gen2dlc\engine\source\runtime\online\http\private\windows\httpwininet.cpp:666]
ShooterGame.exe!FHttpRequestWinInet::Tick() (0x00007ff69b5ce9c2) + 0 bytes [f:\build\gen2dlc\engine\source\runtime\online\http\private\windows\httpwininet.cpp:783]
ShooterGame.exe!FHttpManager::Tick() (0x00007ff69b5ce691) + 0 bytes [f:\build\gen2dlc\engine\source\runtime\online\http\private\httpmodule.cpp:153]
ShooterGame.exe!FTicker::Tick() (0x00007ff6990c37ba) + 30 bytes [f:\build\gen2dlc\engine\source\runtime\core\public\containers\ticker.h:78]
ShooterGame.exe!FEngineLoop::Tick() (0x00007ff6990c344b) + 0 bytes [f:\build\gen2dlc\engine\source\runtime\launch\private\launchengineloop.cpp:2534]
ShooterGame.exe!GuardedMain() (0x00007ff6990be39c) + 0 bytes [f:\build\gen2dlc\engine\source\runtime\launch\private\launch.cpp:140]
ShooterGame.exe!GuardedMainWrapper() (0x00007ff6990be3ea) + 5 bytes [f:\build\gen2dlc\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]
ShooterGame.exe!WinMain() (0x00007ff6990c3bcc) + 17 bytes [f:\build\gen2dlc\engine\source\runtime\launch\private\windows\launchwindows.cpp:213]
ShooterGame.exe!__tmainCRTStartup() (0x00007ff69c7fc44d) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]
KERNEL32.DLL!UnknownFunction (0x00007fff14267034) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007fff14f22651) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007fff14f22651) + 0 bytes [UnknownFile:0]



got this error while trying to place a tek glass wall panel
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