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On Backstab: attacker bleeds for 9 seconds and attacker cant use melee weapon for 7 seconds and decreases attackers firing speed and damage for 8 seconds
+5% bleed damage
Cons:
Can still get back stab
-10% damage penalty on all weapons
+10% damage taken from all resources on wearer
backstabber can't backstab until death
or somethin
Pros:
Prevents one backstab
Backstabs cause the attacker to bleed for 6 seconds
Cons:
-15% Speed on wearer. (You have a weighted metal trap on your back...)
-15% Sniper charge rate. (Trying to balance yourself out, since you have a heavy, metal trap messing with your posisioning)
6 sec of bleed on backstabber.
con:
no secondary weapon.
no backstab immunaty (you will still die)
Once backstabbed, enemy takes 25 damage,
is stunned for 5 second,
and bleeds for 5 seconds.
backstabber can't backstab for 10 seconds, due to almost having hand amputated,
and backstabber is less acurate, due to having hand almost amputated,
and If backstabber is using spycicle, it shatters.
Cons:
Once backstabbed you loose half your health,
trap cannot be used again ,because its on your back and you cant open it up,
you take more fire damage, because you have metal on your back,
you move slower,
trap can randomly be activated when shot.
when reloading bow, chance you will trigger trap and be affected,
you are really slow, due to HUGE trap on back,
and no secondary because you would chop your arm off trying to take it off your back.
These stats are based upon logic and balance. more bad stuff because it is VERY powerful and heavy.
Pros:
backstabber has no knife, because it is stuck in trap,
backstabber is suprised and cannot attack for 3 seconds,
Cons:
If backstabber is using spycicle, his knife will will soon regenerate,
you are slower,
its a one time use,
and no secondary.
Also, the activation removes the trap, similar to the razorback.
Does not block backstabs.
Cons:
-10% speed on wearer
Will be broken while it rearms it self
bleed for 6 seconds
lose your trap when backstab
-10 speed on wearer
+When back-attacked by a melee weapon, enemy loses all ammo for primary weapon.
+If attack was crit, reflect back to attacker.
+Right-Click to drop and set a Bear Trap. Trap activates when enemy makes contact.
+Upon enemy contact, trap emits a loud, metal snap sound and immobilizes trappie for 3 seconds, and inflicts bleed for 7.
-Trap has 75HP and can be destroyed.
-20% Movement speed when available.
-30% Fire vulnerability.