Arma 3
Uriki's Ballistic Mask
 Denne tråd er blevet fastgjort, så den er sikkert vigtig
Uriki  [udvikler] 21. juli 2017 kl. 10:26
Suggestions
A place to make and discuss suggestions
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MacGynan 21. juli 2017 kl. 15:23 
We need a Murica mask... Because why not.
Sidst redigeret af MacGynan; 21. juli 2017 kl. 15:23
T3jkr 21. juli 2017 kl. 17:04 
Are there hidden textures selection? Or can you release a psd (maybe a g.drive link in description), because this mod asks for easy retextures.
Uriki  [udvikler] 21. juli 2017 kl. 17:28 
@R33f4k1||3r

yes it has hidden selections ill set up some stuff stuff for them in now. ill add you and let you know when im done
It is Luna 22. juli 2017 kl. 6:51 
Maybe the armor value should be decreased a bit... ballistic masks are only rated to stop up to 44 Magnum. This mod makes them take 6+ 5.56, even where the mask does not cover.
Uriki  [udvikler] 22. juli 2017 kl. 9:14 
@luna

its staying the way it is, the face hit point is basicly non existant so the whole head protection is the only way to do it. even so the face still takes more bullets. also its protect values is in line with the super heavy vests and im going on the asumtion that in 2035 there would be more effective ballistic substances.
Lolsnipingtroll 22. juli 2017 kl. 16:43 
@Luna Think of it as like Army of Two style mask. built for pure intimadation also if we are basing this in 2035 these an AT rifle mod based in the same time and it shoots 25mm so theres the possiblity that wew might be using high caliber weapons. but as a personal note why 5.56 and not something like 6.5 or 7.62?
Uriki  [udvikler] 22. juli 2017 kl. 18:25 
@Lolsnipingtroll

exactly this, this mod is just something for fun not for mill sim.
Uriki  [udvikler] 23. juli 2017 kl. 14:10 
@we_wuz_kangz_n_shieet

not happening.
Lolsnipingtroll 23. juli 2017 kl. 18:07 
@Uriki do your know what the Black Shark design is?
Uriki  [udvikler] 23. juli 2017 kl. 18:30 
Oprindeligt skrevet af Lolsnipingtroll:
@Uriki do your know what the Black Shark design is?

Nope
Lolsnipingtroll 23. juli 2017 kl. 18:32 
Oprindeligt skrevet af Uriki:
Oprindeligt skrevet af Lolsnipingtroll:
@Uriki do your know what the Black Shark design is?

Nope
http://www.hiphopcloset.com/sprayground-black-shark-shark-ski-mask-1-1.aspx its typacailly on the front of A-10s or AH-64 Longbows
Uriki  [udvikler] 23. juli 2017 kl. 19:20 
Oprindeligt skrevet af Lolsnipingtroll:
http://www.hiphopcloset.com/sprayground-black-shark-shark-ski-mask-1-1.aspx its typacailly on the front of A-10s or AH-64 Longbows

oh right thats what that is called, im sure ill do something like that, im working on the model to get the UVs fixed and sort out some texture stretching then ill be doing some propper textures.
Miles Away 25. juli 2017 kl. 19:27 
Oprindeligt skrevet af Uriki:
@luna

its staying the way it is, the face hit point is basicly non existant so the whole head protection is the only way to do it. even so the face still takes more bullets. also its protect values is in line with the super heavy vests and im going on the asumtion that in 2035 there would be more effective ballistic substances.

I understand that, but for those of us who would like a semi-realistic protection value, is it possible to release a patch file that would reduce it a bit to Level IV or Level V armor vanilla values?

It would be optional, not included in the main mod, and allow for more options to choose from for the end user.
Lolsnipingtroll 25. juli 2017 kl. 19:52 
@Uriki hell yea cant wait to see them
Uriki  [udvikler] 25. juli 2017 kl. 20:11 
Oprindeligt skrevet af Futura Miles:
Oprindeligt skrevet af Uriki:
@luna

its staying the way it is, the face hit point is basicly non existant so the whole head protection is the only way to do it. even so the face still takes more bullets. also its protect values is in line with the super heavy vests and im going on the asumtion that in 2035 there would be more effective ballistic substances.

I understand that, but for those of us who would like a semi-realistic protection value, is it possible to release a patch file that would reduce it a bit to Level IV or Level V armor vanilla values?

It would be optional, not included in the main mod, and allow for more options to choose from for the end user.


it would be possible but i wont be doing it, ill mess around with the armor values as they are not finnished yet, when i was coming up with the concept i wanted them to be able to stop 1 or 2 7.62 bullets befor.

so in short, it will be somewhere in the middle.
Sidst redigeret af Uriki; 25. juli 2017 kl. 20:12
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