安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
Video: showcasing settings
https://youtu.be/ZTw0wguOeR0
Some background that I configured:
https://youtu.be/K4plZWY_Kxk
The only shame though, is that there isn't a foreground option for the visualizer itself. If there's a separate foreground image, then the visualizer will be hidden underneath it.
What would be truly marvelous, for the user to be able to select if the Visualizer 1 or 2 is on the top/foreground, or in the background. Think of it as a layer functionality.
Bottom layer: Background image w/ Visualizer 1
Foreground layer: Foreground image w/Visualizer 2.
- 1) Background canvas renders the backgorund image + effects ( like hue, scale, blur, hi-light etc.)
- 2) Grid canvas renders the 'animated grid' ( if enabled ) between the main-canvas and the background
- 3) 'Main' canvas renders Visualizer1, Visualizer2, Foreground Image + effects
I might be able to give something like a 'z-index' to change the order of the 'layers' on the 'Main' canvas.
But even with that 'z-index' (order), it would still mean that all 'effects' are shared over all 'layers'. So it would not be possible to enable/disable Hue Rotation/Blur/Bounce etc. individual per layer.
( This was done for performance reasons, because giving each layer it's own canvas, means rendering 'x' times your screen resolution each frame )
As long as it's acceptable that all the visualizer + foreground image share the same effects ( like they do now ), I can probably figure something out
- Visualizer 1
- Visualizer 2
- Confetti
- Foreground Image
These can now be ordered in the way you want. I hope this is sufficient :)
( I also hope this was what you meant, to change the order of the rendering right ? )