Garry's Mod

Garry's Mod

PAC3
Cpt. Blyatman 2021 年 7 月 28 日 上午 12:54
Man this new Pac3 update / forced MDL thing is causing me alot of problems.
I get that theres legacy, and new pac, but the fact that the new pac cant tell the difference between .mdl and .obj is breaking all my pacs across most servers i join.
Out of habbit, im used to legacy, add model, slap a obj url, and its done.
But even now, with this new pac, with force .obj ticked, when i load pac the models are all errors.

I made a pac on Meta recently, a house, ... It worked fine, and i apparently used the newer version of pac. A week later, its all broke and all .obj's are errors, even with Force obj ticked,

I dont know man, why force MDL. Yes MDL is far superior, but MDL requires so much more knowledge, as in, Rigging, Texturing, and all that, and then waste time with tedious Mdl converters, importers and exporters and whatnot...

Ive had issues with materials too, i have to now worry about using legacy and new, and legacy wont show up on new models and new models wont work on legacy;

Then theres the issue with pac3 jiggle bones, spazzing out for some reason when you apply a bone. In previous pac3 versions, when you apply a bone on the jiggle models, you could rescale them so to make things like flags with physics. Now they dont work, and if apply bone to the object the bones absolutely spaz out. I assume other jiggle models are also all broken as if seen this issue happen before.

My biggest issue right now is this weird MDL force .obj system because i dont have enough feedback if what im doing wont work when i reconnect or go on another server. Because it loads fine on meta for example, but then when i join another pac3 server, everything is broken.

Theres also an issue with the femable base models, when you bone merge them with entities, as soon as you add a bone to spine, spine 1, spine 2, spine 3, the entire thing breaks, and when you rotate, scale of the head also changes.
最后由 Cpt. Blyatman 编辑于; 2021 年 7 月 28 日 上午 12:55
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Cpt. Blyatman 2021 年 7 月 28 日 上午 1:15 
Theres another odd isue with when scaling one model, specifically a legacy model, on one axis, another model seems to scale also by a point. .. its . very odd.
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