Garry's Mod

Garry's Mod

PAC3
TiberiumFusion 2019 年 11 月 12 日 下午 1:19
Equivalent Feature to QC $includemodel command?
The $includemodel command is a great way to embed the skeletal animations from an existing MDL into the one you're compiling. Does PAC have an equivalent feature? That is, a way to link to an MDL somewhere on the internet that PAC can treat as an $includemodel, such that the animations in that MDL are virtually embedded into your natural playermodel and become available for use via the standard Animation element.

I ask because this would be a convenient, lightweight, and simple method of adding animations to your natural playermodel. As it stands, the only way I know to do this is to rip the playermodel, decompile it, recompile it with the extra animations, upload it, use the experimental MDL element to load it in PAC, hide your natural playermodel, and bonemerge the entire loaded MDL - which is as much of a hassle as it is a mouthful, just to add an animation or two.

Thanks much in advance if anyone knows how to do this.
最后由 TiberiumFusion 编辑于; 2019 年 11 月 12 日 下午 1:19