Garry's Mod

Garry's Mod

Extended Properties
SprigWave 6. juni 2019 kl. 14:44
Conflictions
Question so some of my features are broken and i think i know why. Do you know witch mods conflict with this mod?
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Rubat  [udvikler] 6. juni 2019 kl. 14:51 
Please explain what is broken and how it is broken.
SprigWave 6. juni 2019 kl. 15:26 
So with mods i have alot installed. And some features like making a enemy non hostile or making friendly turrets and i have already checked the console when i do it. So i was wondering are there any known mods that conflict with this mod?
Rubat  [udvikler] 6. juni 2019 kl. 15:35 
None that I know of.

Making NPCs from mods friendly will not work (this is a problem with the mod the NPC is from, not this mod)

As for turrets, I cannot reproduce it not working, it works perfectly fine for me.
SprigWave 6. juni 2019 kl. 15:37 
Well ok thanks for trying to help.
SprigWave 6. juni 2019 kl. 17:26 
Don't worry about it now I cleaned up my mods and I deleted some random mod that fixed it.
roach_j1 19. juni 2019 kl. 11:03 
Ok so i figured it out. I read over the error and it states that

File exists in two addons - possible conflicts! lua/autorun/rb655_extended_properties.lua (Extended Properties and SLVBase)

So SLVBase is the issue, damn, is there any way you can make them compatible since alot of people use SLV, thanks
roach_j1 19. juni 2019 kl. 11:31 
Oh wait, they still wont attack the player, damn
Rubat  [udvikler] 19. juni 2019 kl. 12:34 
Who are "they"?
Sidst redigeret af Rubat; 19. juni 2019 kl. 12:37
Rubat  [udvikler] 19. juni 2019 kl. 18:45 
If you mean the Ceiling Turret from HL2 doesn't become friendly, that is a problem with the game, not this mod. You need to break line of sight for it to update.
Butchmattra 25. dec. 2019 kl. 21:32 
Can you fix the confliction with SLVbase
Markus Ploton 7. jan. 2020 kl. 14:43 
how do I unlock an addon with other modes?
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