Garry's Mod
Lua Rollercoasters
Deletion of Nodes Crashes Game
Sorry to be a bother, but whenever I need to revise what I've built (undoing), Gmod crashes. I've no idea why, and I've waited for the textures to spawn, with no avail. Did I miss something in the FAQ, or is it like Dismemberment Mod, where it'll crash whenever it feels like?
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Mostrando 1-15 de 15 comentarios
WaxyJ 16 DIC 2013 a las 11:10 
I'm having the same problem.
Foohy  [desarrollador] 18 DIC 2013 a las 16:10 
I'll look into it, it seems not to happen on dedicated servers.
Foohy  [desarrollador] 18 DIC 2013 a las 18:41 
Alright Channel 10 news update, it appears to be something to do with how garry fixes some issues with nocollide, and the issue has already been fixed (it also caused some crashes with the duplicator, so hooray)

If you want it fixed now you can move to the gmod dev branch, or you can wait until garry pushes the changes to the release branch.

:happymeat:
Dois 28 DIC 2013 a las 0:25 
Damn, you have any idea when that will be? We love this roller coaster add on but the crashing makes it really hard for us to build our dream theme-park.

Also, we are constantly crashing when we use the Vekoma track type and the track type setting doesn't get saved (colours are saved though).

:droid:
Foohy  [desarrollador] 28 DIC 2013 a las 0:38 
Unfortunately it's 100% on whenever garry pushes the update. I may push an update that removes undo altogether for now, just to prevent to crash.
I'll have to investigate the vekoma crash though, that seems new, and I think I just forgot to set the save tool to save the track type. The track type will save if you save it as a dupe or save the game.
Coaster3000 31 DIC 2013 a las 0:57 
Happen to me yesterday (Had not played today yet) In single player.
im having the same crashing problem and im on a gaming computer :C
Publicado originalmente por jjohnson:
im having the same crashing problem and im on a gaming computer :C

That's great, want a cookie?

Did you even read the thread, or did you just post? Foohy already answered the question.
Foohy  [desarrollador] 27 ENE 2014 a las 21:07 
Garry has pushed the dev changes to the main branch, this bug is fixed.
:happymeat:
Foohy  [desarrollador] 13 ABR 2014 a las 20:58 
give it a shot now, should be all patched up
Spaghetti Regretti 13 JUN 2014 a las 19:27 
yeah when i get by the rollercoaster it lags my game and sometimes it crashed my game why?
Spaghetti Regretti 14 JUN 2014 a las 12:35 
Publicado originalmente por Foohy:
give it a shot now, should be all patched up
why when i get by the carts or the coasters it gets laggy?
Tanji 26 AGO 2015 a las 9:07 
This Happens To Me Alot
:steamsad:
Dornek 30 OCT 2015 a las 2:10 
Publicado originalmente por Foohy:
Unfortunately it's 100% on whenever garry pushes the update. I may push an update that removes undo altogether for now, just to prevent to crash.
I'll have to investigate the vekoma crash though, that seems new, and I think I just forgot to set the save tool to save the track type. The track type will save if you save it as a dupe or save the game.
Garry doesn't work on Garry's mod anymore, Facepunch does.
Foohy  [desarrollador] 30 OCT 2015 a las 7:32 
'Garry' in the indirect sense subsituting for the actual gmod developers
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