Garry's Mod

Garry's Mod

NPC Tools
Patrol Points
So, i got this addon and then i want to make a save about a defense game. But i wonder how to make the NPCs follow Patrol Points. I tried to search up the tutorial on YouTube, but there is no video for how to use Patrol Points.

Like all my other questions, don't say things like "I do not know how to do that." or anything like that.

NOTE: This issue has been answered. No need to respond.
Naposledy upravil hubert; 15. úno. 2015 v 15.14
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Zobrazuje se 115 z 37 komentářů
Dude i have the same problem, ive been trying to get npc's to follow the damn nodes for ages now and its driving me insane. You don't happen to know how to do this now, since it's been a while you posted this (Or anyone else, for that matter)?
Well, in a sort of way yes.
Naposledy upravil hubert; 25. čvc. 2015 v 12.08
So is there any fix for that? I have the same problem, npc's just don't want to follow nodes. Please help!
I don't even know how, because i don't know ether.
The only way I found to work the patrol points is to deploy one spawner in a hidden place, place the patrol points, then deploy another in the place you want; the spawned npc's from the second spawner will follow the points as you want it. For some reason, the first spawner's npc's don't follow the points but the second one does.
It works, thanks bro!
ive found you have to put down the patrol points first then make a spawner close to the beginning. however my problem is having multipule patrols
Punchydroid původně napsal:
The only way I found to work the patrol points is to deploy one spawner in a hidden place, place the patrol points, then deploy another in the place you want; the spawned npc's from the second spawner will follow the points as you want it. For some reason, the first spawner's npc's don't follow the points but the second one does.
That suggests that if you can place the patrol points first they should follow.
You also have to make sure that the map is noded for Npc's
Not all maps have these, and they are important for Npc's to find their way across the map.
I actually fount this: i was on gm_genesis,the first thing i did is finding the noded places e.g the road,than i set patrol points in a non-noded area,it works,as far as the first patrol point is in a noded area! But you have to place the patrol points first
Super Buu původně napsal:
ive found you have to put down the patrol points first then make a spawner close to the beginning. however my problem is having multipule patrols

Yeah, is there any way to set up multiple patrol paths?
xremeidiot původně napsal:
Super Buu původně napsal:
ive found you have to put down the patrol points first then make a spawner close to the beginning. however my problem is having multipule patrols

Yeah, is there any way to set up multiple patrol paths?
First Place patrol pints , then the spawner
:scythe:
T0m50n 26. říj. 2014 v 13.06 
Strategic_CHIEF původně napsal:
You also have to make sure that the map is noded for Npc's
Not all maps have these, and they are important for Npc's to find their way across the map.

And how do I know if the map is noded for NPC's?
ill make a youtube videon on this check it out on my channel Noah Fielder give me a day or two
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